Colyseus ⚔️ (@colyseus) header
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Multiplayer Framework for Node.js · Open-source. JavaScript on the server · SDKs available for major platforms.

Joined August 2017
Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)Photo by Colyseus ⚔️ (@colyseus)
Love it! 🎵
What if making music felt like playing a game? I spent 4 years building a different kind of music-making experience. No clips on a timeline like a DAW. No prompts. Just sounds you place and connect in a shared space, solo or with friends. It’s all visual, from rhythm to pitch and built with community in mind: share, remix, play, compete. Introducing Vibe Together 🎵 Here’s my reveal trailer. Wishlist on Steam for the upcoming demo 👇
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Colyseus ⚔️ retweeted
Already more than 12 000 waves played on Out 4 Blood. Will you be good enough to beat the record or escape the horde? Come play it on @wavedash ! 👇
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🔥🔥🔥
Multiplayer mode is now live for our FPS game Deadrise.io on @Poki 🚀 Play here: poki.com/en/g/deadrise-io And with Halloween🎃 just around the corner, we've given the game a spooky makeover! #Poki #Multiplayer #FPS #WebGames #Halloween #IndieGameDev #PlayCanvas
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Colyseus ⚔️ retweeted
I'm working on making the zombies more aggressive and the transitions in their animations. Still far from Left 4 Dead but I'm motivated! Btw I implemented some of your feedbacks you mentionned in my previous posts. Thanks again 🙏 #gamedev #Indiedev
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Colyseus ⚔️ retweeted
Here's a video covering the development process of building Bramble Keep. A persistent multiplayer game where you team up and storm a castle. > GPT 6.1 Terra > GPT Images 2.5 > Codex CLI > Rust + Wasm > Tripo > Blender > ElevenLabs > Colyseus > Wavedash Runs in your browser!
Having loads of fun with GPT 6.1 Terra! Built an online multiplayer game where you storm a castle together with other online players. Find a way to get in the castle, survive the enemies and defeat the final boss. Play in your browser (works on mobile) bramblekeep.vercel.app
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Colyseus ⚔️ retweeted
Having loads of fun with GPT 6.1 Terra! Built an online multiplayer game where you storm a castle together with other online players. Find a way to get in the castle, survive the enemies and defeat the final boss. Play in your browser (works on mobile) bramblekeep.vercel.app
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Tiny Swords Wars is now on @wavedash! 🎉 Draw lines to command units or use classic RTS commands. Free 1v1 RTS in your browser, no download. Season starts November 1. wavedash.com/games/tiny-swor…
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A fantasy MMORPG that runs in your browser on PC and mobile, with nothing to download ⚔️ "Seraph Fall Online" by Wisdom Class is now in open beta, built with #Phaser, TypeScript and Colyseus. Swordsman, Mage and Archer classes, four-player parties, multi-tier boss dungeons and a player-driven market. Jump into the beta 👇 f.mtr.cool/o0ofpgeaet #GameDev #IndieDev #MMORPG #WebGame
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Plate XII: the machines of Tiny Swords Wars 🏛️ An online battle in section. Two browsers, one authoritative @colyseus room, server-side fog of war, and a crypt for replays. Free 1v1 RTS in your browser. Season starts November 1. tinyswordswars.com
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Our Discord #help channel now has an AI helper! Valeryia will go above and beyond to try to reproduce your case and suggest how to move forward... If you've hit an actual framework bug or issue, she can flag that as well so we can improve it 🙌
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Colyseus ⚔️ retweeted
Fun session of Out 4 Blood with a friend, a Left 4 Dead-style game on @wavedash #gamedev #indiedev
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Colyseus ⚔️ retweeted
I just made Retro del Sol - a beautiful, low-poly pixel art world. Powered by Retro Diffusion for the art assets (yes, it does 3D & is amazing!) Highlights: → Fully persistent MULTIPLAYER world → Day-night cycles → Vehicles → Character customisation You can deliver parcels to earn money or simply travel around the different islands. Play it: retrodelsol.com Works right in your browser and on mobile.
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Colyseus ⚔️ retweeted
Testing the limits of PixiJS 3D post processing with our upcoming @colyseus demo 🏎️ Bloom, depth of field, reflections, motion blur and more, all running at 60fps on WebGPU and WebGL Also big shoutout to @pmndrs Klipp camera toolkit for making this so easy to put together!
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👀
new @PixiJS + @colyseus demo coming soon
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It’s finally here! 🙌🏻 After weeks of work, I’m proud to share my video on this year’s #vibejam If you followed along as I built Hollowlands in public, this is the full devlog showing how it all came together. Hope you like it!
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Colyseus ⚔️ retweeted
Nobody asked, but here’s the tech stack: The game is built with phaserjs. Player is from Claude and the environment and sounds are from @KenneyNL Backend uses @elysiaJS + @bunjavascript, @colyseus for the multiplayer server + @livekit for the voice server + postgres
We got a trailer hehe. Coming up: - Customizations: customize your player's looks - Coins: earn them every match, spend them in the shop - Dog breeds: pick your K-9 - New maps & items - Daily challenges Play free: busted.nkasante.com
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