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We make the engine. You make it Unreal.

Cary, NC
Joined July 2010
Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)Photo by Unreal Engine (@UnrealEngine)
You could win $50K in this year’s Epic AI MegaJam 🛠️ Four days to build Nov 12 - 15 🧑‍💻 Develop alone or assemble a team ❓ Theme reveal November 11 Sign up today! epic.gm/epic-ai-megajam-2026
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Unreal Engine retweeted
How to make games in Unreal Engine with AI
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From first steps to optimizing, previewing, and profiling, we’ve got the answers to your top mobile development questions 🧵
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Time to dig deeper into performance on mobile—explore how to use platform-native profiling tools for Android and iOS. Learn how to capture device-level performance data, identify bottlenecks, and get a clearer picture of how your game performs on real hardware. Explore platform-native tools guides: Android: dev.epicgames.com/documentat… iOS: dev.epicgames.com/documentat…
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Sometimes, the best way to learn is to see how it all comes together. Dive into Stack O Bot, a complete cross-platform sample project for exploring game development with Unreal Engine. Built with flexibility in mind, Stack O Bot runs across a wide range of devices—from mobile phones to high-end PCs and features input support for touchscreen, gamepad, and keyboard/mouse. Get started with Stack O Bot: dev.epicgames.com/documentat…
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Check out these incredible games from last year's MegaJam🕹️ Get involved this year online or in-person! Sign ups for the in-person event in San Francisco are now live, sign up today: epic.gm/megajam-in-person
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🎃Happy Halloween🎃 Don't be afraid to share your scary good projects with us on this spine-tingling #ScreenshotSaturday 📷: epic.gm/zebra-sample
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Slimer hiding behind the hot dog cart. A monster popping out of the front trunk. Mini-pufts running around. 👻 @Rivian brings ‘Ghostbusters’ to Halloween Mode with real-time visuals powered by Unreal Engine. 🧵
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“Features like Halloween Mode showcase what’s possible when you control every layer,” says the Rivian team. “Unreal Engine acts as our visual engine, powering responsive driver-interface animations, dynamic vehicle state rendering, and seasonal experiences like Halloween Mode with real-time depth and playfulness,” says the Rivian team.
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“Cultural moments like Halloween let us show how Rivian vehicles are a canvas for innovation, delight, adventure, and shared experiences,” says the Rivian team. Don’t go ghost hunting alone. Follow @Rivian to keep up with its Halloween campaign. Curious how other brands are using Unreal Engine for HMI? Check out here: unrealengine.com/uses/hmi
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The Forgotten Titan is a cinematic environment created in Unreal Engine 5 by Lead Level Artist/Designer and Lighting artist Janitha Bimsara. The lighting and scale helps contribute to an unsettling atmosphere for the group of riders in the piece, stumbling upon the remains of a colossal being. "One lesson from this project was that making the main subject brighter isn’t always the best way to draw attention. Reducing light on the foreground grass and surrounding vegetation helped the giant skull stand out while preserving the atmosphere. I also used the riders to communicate its scale." - Janitha Bimsara
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Don't miss out on your chance to register for our free UEFN Professional Bootcamp! Equip yourself with the knowledge you need on the road to Unreal Engine 6, where UE and UEFN are brought together. Apply today: epic.gm/uefn-professional-bo…
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