Sourcelike will be different from Garry's Mod.
Out of respect for the latter, I have decided against slapping a GLua wrapper on top and calling it "Gmod in Godot" as it really isn't trying to be.
The game will be its own thing and feel alien on purpose, less like a remake and more like a different take on Source coming from a parallel universe.
It is releasing soon and I hope you will appreciate it!
Important disclaimer: Sourcelike is not a decompilation.
The implementation vastly differs from the original Source Engine's (outside of how assets are imported and rendered) and employs several divergences and optimizations.
All code was either manually written or manually reviewed and the entire codebase is unambiguous and known.
Sourcevoid Online 0.2.4 is out with the all new spawner menu for singleplayer sandbox mode, accurate water splash and explosion particles, and many other improvements and bugfixes. Link in bio.
If you are a Garry's Mod gamemode developer, manager or moderator looking forward to hosting MMO servers on Sourcelike, DMs are open for you.






