Hampter retweeted
Every update somehow makes the game worse. It's genuinely impressive how a company this fucking big can consistently make decisions this fucking stupid.@PlayOverwatch
Hampter retweeted
Replying to @PlayOverwatch
@PlayOverwatch @aaronkellerOW Please revert ball retract 🙏 🙏
3 Years of muscle memory GONE in 1 patch and this got disguised as a BUG LOL 🤣🤣🤣 YOU GUYS ARE UNREAL @PlayOverwatch
if they don’t revert the slingshot change i am quitting overwatch. This was a COMPLETELY HARMLESS part of ball that legit makes up like 60% of my movement. Not a single person complained about it or even knew what it was as a non ball player fuck these devs
Hampter retweeted
There is something really concerning (and disappointing) going on in the US right now.
A dangerous and preventable situation.
Let me explain.
nextstrain.org/avian-flu/h5n…
1/
correct overwatch takes 👍
- winston is outdated and dishonest
- diamond is the worst rank
- doom has the least attractive mains
- escort and hybrid cannot be balanced
- genji needs nerfs
- ana is free value
- ow has only gotten worse since rivals competition
"he can't have brain cancer he's only 16 and shows no symptoms"
patient: i can't wait to go home and play D.Mon
house:
I cannot in good faith refer to the balance team as human
New Hero Changes Hotfixed in #Overwatch ✨
😈 D.Mon
General:
→ Base armor reduced from 275 to 250.
🐽 Roadhog
Scrap Gun:
→ Center projectile damage increased from 34 to 40.
Take a Breather:
→ Cooldown reduced from 2 to 1.25 seconds.
→ Damage reduction increased from 35% to 40%.
→ Max duration increased from 2 to 2.5 seconds.
🦇 Doctrine
Eternal Scepter:
→ Damage and healing reduced from 60 to 55.
Invigorating Drones:
→ Duration reduced from 6 to 5 seconds.
🦊 Kiriko
General:
→ Base health increased from 225 to 250.
👾 Sombra
Machine Pistol:
→ Damage reduced from 7 to 6.5.
Cyberspace:
→ Explosion damage reduced from 40 to 20.
→ Cooldown increased from 12 to 13 seconds.
What do you think of the changes? 💭
Hampter retweeted
New Hero Changes Hotfixed in #Overwatch ✨
😈 D.Mon
General:
→ Base armor reduced from 275 to 250.
🐽 Roadhog
Scrap Gun:
→ Center projectile damage increased from 34 to 40.
Take a Breather:
→ Cooldown reduced from 2 to 1.25 seconds.
→ Damage reduction increased from 35% to 40%.
→ Max duration increased from 2 to 2.5 seconds.
🦇 Doctrine
Eternal Scepter:
→ Damage and healing reduced from 60 to 55.
Invigorating Drones:
→ Duration reduced from 6 to 5 seconds.
🦊 Kiriko
General:
→ Base health increased from 225 to 250.
👾 Sombra
Machine Pistol:
→ Damage reduced from 7 to 6.5.
Cyberspace:
→ Explosion damage reduced from 40 to 20.
→ Cooldown increased from 12 to 13 seconds.
What do you think of the changes? 💭
ball bubble perk is the most overrated thing in all of ow every streamer and support/hitscan player will tell you it’s broken when it does ALMOST NOTHING. I never even take it and hope it’s removed so they can cope about something else. Just say you have zero awareness
hog needs to be perma banned now they didn’t commit to the one significant nerf they made in the test and now he has no weaknesses. Great job blizz!!!!
let’s give hog both of sig’s abilities and not nerf anything about him yeah this hero is never leaving ban slot #1



















