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An easy way to see a list of the freshest ai games and creations. This site was created and run by @ronmillar inspired by @levelsio and @marclou

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Joined September 2026
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9 creations people made with AI this week • Trick or Tear by @techartist_ (Opus 5.5) • Inside the Jet by @techartist_ (Opus 5.5) • Brick Hero by @0xKense1 (Opus 5.5) • Container terminal by @konstantinsaifo (Opus 5.5) • Ludo Legends by @Runexbt (Opus 5.5)
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fresh from @midudev: The Last Deploy — made with Kimi K3.1 Pro + Opus 5.5 + Gemini Argon find more at aicookd.com
He desarrollado un juego desde cero. Es de terror, gratuito y funciona desde tu navegador. Espero que lo disfrutes y si te gusta, lo compartas. → halloween.dev/
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fresh from @emollick: WONTFIX — made with Opus 5.5 find more at aicookd.com
I had Opus build a game that takes JIRA tickets from any of your real projects & converts them into dramatic audiologs that are the plot of a 2000s-era horror game set on a mysteriously abandoned space station. Play a demo: wontfix-game.netlify.app/ Github: github.com/emollick/audiolog…
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AI Cooked retweeted
Today I'm releasing WestCoastSynth! Go check it out. Video and links in comments below. Or check out this lite version of it right here on the X feed with links to it from there! westcoastsynth-lite.vercel.a…
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fresh from @techartist_: Still Here — made with Opus 5.5 find more at aicookd.com
Birds are living dinosaurs, and the fossil evidence for it is taught in middle and high school biology (NGSS, GCSE). I built a 3D book on it with Opus 5.5: on each plate you see the fossil animate to life, predict and then try it yourself. All six lessons ↓
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fresh from @chongdashu: Bramblekeep — made with GPT-6.1 Terra find more at aicookd.com
Here's a video covering the development process of building Bramble Keep. A persistent multiplayer game where you team up and storm a castle. > GPT 6.1 Terra > GPT Images 2.5 > Codex CLI > Rust + Wasm > Tripo > Blender > ElevenLabs > Colyseus > Wavedash Runs in your browser!
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fresh from @DilumSanjaya: Backcountry 101 — made with Opus 5.5 find more at aicookd.com
Everyone should know basic survival skills. You might never need them, but you'll be glad you learned them if you ever do. So I made this app with Opus 5.5 to make learning them a little more fun. backcountry-101.vercel.app
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fresh from @thebuggeddev: UNIT-06 Spider Turret — made with Gemini 4 Argon find more at aicookd.com
This might be one of the wildest use cases for Gemini 4 Argon ☠️ I gave Argon a Spider Turret concept image, just ONE image and it turned that idea into a procedural 3D model with rigging, mechanical movement, and even rapid gun firing. Just look at how REAL this thing feels. The metallic surfaces, the mechanical movement, and machine gun barrels glowing red from overheating after loong firing. The level of detail is insane. It even generated this whole website to showcase the entire thing. It did took me some time to come up with this layout but it was FAST. Live: spider-turret.wasmer.app/
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fresh from @techartist_: Newton's Laws of Motion — made with Claude Opus 5.5 find more at aicookd.com
Memory studies show adding humor and fun interactions to lessons increases learners' knowledge retention. I built a 3D holographic book on Newton's laws with Opus 5.5, where every joke carries a real fact and every law is a hands-on experiment. Every law, live ↓
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fresh from @nihdao: Redshift Survivor: Into the Red — made with Claude Opus 5.5 find more at aicookd.com
It's live: the remastered version of my three.js game, born during the ThreeJS Journey Spaceship Challenge, is out! Redshift Survivor: Into the Red Play it on @Wavedash: wavedash.com/games/redshift-… Dev notes: Between February and now, LLMs have made a leap that leaves me speechless. I was able to take the game all the way, even putting together this trailer with Claude Code! The process was a real joy: I'd play 1 or 2 rounds, then ask Opus 5.5 to tweak a mechanic or add a component, like a kid changing the rules after every game.
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fresh from @Tetriss112: Token Rider — made with Claude Opus 5.5 find more at aicookd.com
WARNING: brain melt incoming. Opus 5.5 turned one HTML file into a 5-boss game you play in a browser tab. I built it in 2 hours. No game engine, no art files, everything drawn in code: → 5 worlds: meadow, sakura, canyon, neon night, storm → walls to jump, tokens, meteors, moving gates → 5 bosses, from the Rate Limit Golem (429) to the Context Limit Titan (200K) → each boss drops a top Claude skill from GitHub (115k to 306k stars) If you want to build something like this or use it as a base, I locked the full prompt of the game behind the last boss. Don’t just watch the trailer. Beat the bosses yourself! Free, no sign-up, plays in your browser. Link below ↓
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Which AI game should we feature next?
0%OG Clash (zombie waves)
0%Hypernova
0%Retro del Sol (online)
100%DotWorld: Find Bob
1 votes • Final results
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Claude & Astra built this open world game in 2 weeks fully running on browser: dotworld.lol
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