
WoW Content Creator, Virtual Economist, Collector Enthusiast, Goldmaker, Gay Male ๐ณ๏ธโ๐, Twitch Affiliate. He/Him. Business: [email protected]
Azeroth
Joined June 2009
- Tweets6.8K
- Following577
- Followers653
- Likes12.2K
Arnota retweeted
A new fall-themed mount has been added to the in-game shop, and this adorable Whoofle Bramblewing is sure to captivate.
#warcraft #midnight
wowhead.com/news/new-owl-mouโฆ
Arnota retweeted
I'm in love with Forever & never thought I would make a request but would it be possible to add Ibelin's memorial in WoW Forever? ๐ฆ We looked for it yesterday & were sad to see it wasn't there. I know it wasn't there in vanilla, but he was โค๏ธ
@Blizzard_Ent @Warcraft
If you want the world to feel a bit "fuller," you can increase the ground density beyond the maximum allowed by the graphics settings with:
/console groundEffectDensity 256
/console groundEffectFade 370
/console groundEffectDist 500
you can reset it back to 48, or to 0 if you don't enjoy the effect!
Arnota retweeted
Here you go.
"Automatically hides chat from members of guilds with 'Olympus' in their name. Client-side only, doesn't touch your ignore list, and the other player isn't notified."
OlympusMute - World of Warcraft Addons - CurseForge share.google/qizbzbErx1ARQYNโฆ
Arnota retweeted
๐WoW Forever Giveaway time!๐
Enter to win a copy of the Warcraft Forever Collection!
To enter:
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Follow
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๐ฌ Comment; Tell me what you are MOST excited about in WoW Forever! Coming Nov 4th!!
#WoW_Partner
Arnota retweeted
๐บ ๐ก๐๐ช Brewfest Achievement ๐บ
๐ ๐ฅ๐ผ๐๐ป๐ฑ ๐ผ๐ป ๐๐ต๐ฒ ๐๐ผ๐๐๐ฒ ๐ถ๐ป ๐ ๐ถ๐ฑ๐ป๐ถ๐ด๐ต๐
๐๐ฐ๐ฏ๐ข๐ต๐ฆ ๐ต๐ฐ ๐๐ข๐ณ ๐๐ข๐ฃ ๐๐ข๐ณ๐ณ๐ฆ๐ญ๐ด ๐ข๐ต ๐ต๐ข๐ท๐ฆ๐ณ๐ฏ๐ด ๐ข๐ฏ๐ฅ ๐ช๐ฏ๐ฏ๐ด ๐ช๐ฏ ๐๐ช๐ฅ๐ฏ๐ช๐จ๐ฉ๐ต ๐ป๐ฐ๐ฏ๐ฆ๐ด.
Arnota retweeted
๐บ ๐ก๐๐ช Brewfest Decor ๐บ
๐๐ผ๐น๐น๐ ๐ง๐๐ถ๐ป๐ธ๐น๐ฒ๐ฏ๐ฟ๐ถ๐ด๐ต๐ ๐ถ๐ป ๐๐ผ๐๐ป๐ฑ๐ฒ๐ฟ'๐ ๐ฃ๐ผ๐ถ๐ป๐ / ๐๐ผ๐น๐น๐ ๐ ๐ฎ๐
๐ถ๐ฏ๐ผ๐ผ๐บ ๐ถ๐ป ๐ฅ๐ฎ๐๐ผ๐ฟ๐๐ถ๐ป๐ฑ ๐ฆ๐ต๐ผ๐ฟ๐ฒ๐:
Traditional Brewfest Stein - 100 Gold
Brewfest Crate - 100 Gold
Total: 200 Gold
Arnota retweeted
I think the big thing a few people are missing about WoW Forever is that it is meant to force you to slow down.
I've seen folks complain "I have a life now. I have kids. Responsibilities. A job. I can't devote hours to playing this anymore."
That's okay! You ARE the target audience. This game is not meant for you to rush your way to max level. It's not meant for you to have to commit hours upon hours a day to "keep up".
It's meant to be the warm bath you slip into at the end of the day, where you just relax, take your time, enjoy the moment and hope that time slows down, for just a little bit.
A lot of the more "vanilla" era pain points that aren't getting QoL changes are absolutely intentional. Mob tagging is the way it is because they want you to find people in that area and group up for a bit, to work together, even if no words are shared. Meeting stones don't summon because they're meant to be a place to gather and find groups, not a way to speed things up. Fast transport between major cities may not exist because getting you out, in the world, to run by other players and interact with them is the intention.
It's meant to feel slow. It's meant to feel big again. You're meant to melt into that world, find those people, be kind to eachother, relax with eachother, to pace yourself, and enjoy your time.
Somewhere, as the modern era changed over these last 20 years, we shifted to prizing "making progress in the game" over "immersing yourself in the world and community". And as every QoL patch rolled in, the game became easier, but faster paced. We traded that slow life for one that required you to rush rush rush through everything, where any one slip in efficiency is mocked and punished by the community. It's time we re-learn to slow down. Life does not have to be constantly streamlined and fast-paced. WoW does not have to be constantly streamline and fast-paced.
There is no race. There is no rush. Play what you can play and enjoy your time here. Build a community. Commit an act of kindness. Help someone you see struggling.
So what, if you can only play an hour a day?
The world is there, and it's waiting for you. Enjoy your hour well spent. <3
Thanks, @AggrendWoW and the entire @Warcraft team, for breathing life back into the world. May those life-winds blow ever eternal, and I cannot wait to see where they take us.
One thing that I feel retail has been missing for a good while is discoverability, that feeling you get when you find something cool or see something someone found. Too much is datamined today that its very hard to not see spoilers or have info about it. #wowforver #warcraft
I feel like this only was a problem when tons of people were in the same place. Even forming groups there were so many people. wowhead.com/forever/news/bliโฆ
Arnota retweeted
In World of Warcraft: Forever, professions are receiving big updates, including new features and more meaningful crafted items before the endgame.
#warcraft #wowforever
wowhead.com/forever/news/chaโฆ
In #wowforever you can find treasure anywhere your exploring, even a treasure chest underwater. Found this while completing a quest.
Accidently found this while testing out professions in forever when I mistakenly vendored a crafted boe. This is pretty cool cause accidents happen. #Warcraft #WoWForever



























