AdamT 3D (@AdamT3D) header
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Mixed Reality Developer and 3D Generalist, interested in the creative possibilities of VR, MR and IoT.

Joined February 2014
Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)Photo by AdamT 3D (@AdamT3D)
Our CEO and Founder having a whale of a time at #HEYPIBA22 being nominated for Innovator of the year #visr #metaverse #innovation
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glTF is definitely the 3d file format of the future, nice interview here: venturebeat.com/2022/05/11/w… via @VentureBeat
I feel like the older you get, the more you realise: Worldwide consumption of American Media is the sole reason anybody views them and their actions morally superior to China, Russia, or any other nation. Propaganda works.
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Great to see features like this! Devs having access to tools like these will hopefully help make accessibility the norm in future XR experiences.
The Lightning update on @Oculus Quest introduces an Accessibility feature we created to improve the VR handtracking experience for people with fewer than 10 fingers. We're glad to keep helping make VR more accessible and comfortable for everyone! #accessibility #ux #ui #vr #xr
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It takes conscious effort to make a graphs Y-axis THIS wrong.
A puppy has died. Look at the y axis.
Great little reminders for people who work at home, are self-employed, or just students during deadline season!
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They just keep me around for the vinyls xD
Something brand new and exciting is being revealed in #Hull @VISRvr is based @UniOfHull and is about innovating in digital skills for the workplace and workforce of the future #digital #innovate @bbcburnsy @RadioHumberside
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Very useful for game devs and sw devs alike!
dot product - visualized ⚪ the dot of two normalized vectors, as shown here, can say how similar they are a • b = 1, same direction a • b = 0, perpendicular a • b = -1, opposite directions you might also be able to see why it's sometimes called scalar projection~
Looking forward to it!
We're welcoming Unity Ambassador Adam to our space on Tuesday to deliver a new workshop. Learn about @unity3d and how it works, how to use resources (sound, models and textures), make your first game. More info and tickets on our eventbrite page - eventbrite.co.uk/e/introduct…
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Sweeet, it always felt a bit wrong, maybe even wasteful to be using 3D lights with 2D sprites and the like
Experimenting with the new @unity3d's 2D Lighting System today! 🔦💡 #unity3d #gamedev
Over half way through #3TG #threethinggame gamejam, most assets and mechanics finished, all that’s left is a lot of polishing!
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Plenty of interesting talks and and some nice food at the Unity Educators Breakfast this morning at GDC #UnityatGDC #gdc #gdc2019
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Amazing realtime graphics coming from Unity
The Heretic is an exploration of next-level rendering and the problem of creating realistic digital humans. #unityatgdc #gdc19 Watch The Heretic now: on.unity.com/2HsxAwL
Great talks by #htcvive, #Qualcomm, #VRChat, #2bears and #photon on the near future of #XR and modern methods of distribution like #viveport . Vive wave and the new partnership with #Photon shows a lot of promise for cross-platform immersive development.
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Arrived at #gdc #gdc2019 with @kalobrienz @nkepar Let the games begin
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Hand painting a normal map xD I definitely want to try this
I've painted over this image of Franklin Douglass using a sphere palette made from a normals sphere. I brought it into Photoshop as a normal map in a 3D layer to try out different lighting and reflections. #3d #photoshop #3dart #illustration #art
The Accelerator was an fantastic opportunity to work with some really great technology and people! Loving this video they've made about it!
What a cool video. 20 students @UniOfHull participating in a #MixedReality #HoloLens accelerator: youtu.be/T1PvV6sdJ5Y #PROUD
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A bit late, but here’s a look at what we made at #globalgamejam2019 Apologies for the odd swear-word, we were quite tired by this point haha. Aim of the game: collect wood and survive. Enemies are only visible as shadows in your torchlight. Better video to come, I hope.
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Great day yesterday attending @YorkTechCon alongside fellow @css_hull member @meetnathaniel and other @UniOfHull students! Learned so much from the amazing speakers, and plenty of networking opportunities, with both industry and students. Very well done to all who organised it!
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