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Arcade patches, translations, restorations, and enhancements for classic games.

Joined October 2026
Hello, this is Arcade Patches: English restorations, enhanced editions and arcade backports of Capcom classics, for MAME, HBMAME and MiSTer. We're starting on a big day. The Street Fighter movie is out, so here's Ultra Street Fighter II on CPS-2. 🧵
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Super Street Fighter II EX RC12 is out! Console mode brings Arcade, Versus, Training and Options to our CPS-2 edition of Super Turbo. MiSTer starts in Console mode; switch to Arcade in EX CONFIGURATION. arcadepatches.com/ssf2-ex/
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Versus lets you play another person or choose a computer opponent. Pick your fighters, set handicaps and choose a stage, then keep track of wins and match results. For another match, choose Continue or return to character selection. 2/3
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Training has computer actions, guard and Super gauge settings, recovering health, Restart and Change Character. Coin pauses play. Options cover difficulty, speed, rounds and stereo/mono sound. USA and Japan builds. Use your own ssf2xj ROMs. 3/3
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Ultra Street Fighter II RC5 is out! MODERN controls bring the Switch command shortcuts and more forgiving input windows to our CPS-2 backport. They're the default; choose CLASSIC in ULTRA CONFIGURATION for the previous inputs. arcadepatches.com/usf2-backp…
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RC5 also fixes gameplay, graphics and sound bugs, and improves ending artwork with corrected proportions for a 4:3 display. Rebuild with the RC5 kit using your own arcade ROMs, Switch game files and prod.keys. Thanks for the bug reports! This is a release candidate. 2/2
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Arcade Patches retweeted
Mario Kart World on Mac, Harmony of Despair PC Port, Lots of MiSTer Cores & More - 375 FULL VIDEO ON X #MiSTerFPGA #RetroGaming #FPGA #PixelCherryNinja #ResidentEvil #OdinSphere #MarioKartWorld #DonkeyKongBananza #SegaSystem32 #AnaloguePocket #SuperStationPocket
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Vampire Savior Arrange has been updated to rc4. 🧵 It's one of the arranged editions in Capcom's 2005 PlayStation 2 Vampire: Darkstalkers Collection, and it never had an arcade release. We rebuilt it as a CPS-2 arcade game.
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The Arrange needs more memory than a CPS-2 has, so it runs on CPS-2+: MiSTer with a 128 MB SDRAM module and the CPS+ core, which the kit includes, or HBMAME with the CPS+ driver. It also runs in FBNeo. arcadepatches.com/vsav-arran…
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No game data is hosted. The kit builds the game on your own machine from your Collection (Japan) disc image and your arcade vsavj and vsav2 sets. Thanks to Cerulean for their notes and testing. This is a release candidate. Fan work, unaffiliated with Capcom.
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Strider EX is out! It brings the PC Engine CD version's opening, mission briefings, boss dialogue and extended ending to the arcade game, plus its extra desert stage, with English voices and text for the first time. 🧵
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No game data is hosted. The kit builds the game on your own machine from your Strider ROMs, PC Engine CD, System Card BIOS and X68000 disks. This is a release candidate. Fan work, unaffiliated with Capcom or NEC.
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Street Fighter Alpha EX is out! My aim was the definitive first Alpha: features from the console releases and CPS-1 Changer, brought together in the arcade game. First release candidate, available now: arcadepatches.com/sfa-ex/
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Final Fight EX (CPS-2) rc2 fixes the service switch, saved operator settings in FBNeo, and stage select reopening during attract play. It also adds separate stock MAME outputs for all three editions. arcadepatches.com/final-figh…
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Super Street Fighter II Turbo: Grand Master Challenge rc4 fixes some background details Capcom never got around to fixing across nine stages. If you’re running an older build, grab the updated kits. Full changes and download links: arcadepatches.com/changelog/
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