A new update to this mod turns Wayne Tower into your go-to spot for changing skins in-game, and even plays the suit-up cutscene from the E3 2014 gameplay showcase of Batman: Arkham Knight.
A new mod for Batman: Arkham Knight by 'lilcino' adds a new "Skin Selection" tab that lets you change Batman’s skin (as well as any other playable character’s) mid-game, without having to exit to the main menu.
It’s amazing to see the dedication this community still has, even 11 years later. Download the mod here: nexusmods.com/batmanarkhamkn…
A new mod for Batman: Arkham Knight by 'lilcino' adds a new "Skin Selection" tab that lets you change Batman’s skin (as well as any other playable character’s) mid-game, without having to exit to the main menu.
It’s amazing to see the dedication this community still has, even 11 years later. Download the mod here: nexusmods.com/batmanarkhamkn…
New video featuring 10 more rare dialogues you might have missed while playing through the Batman: Arkham games. Check it out and see if you knew about any of them ➡️ youtu.be/UYMAxofES_k?si=Zhlx…
Bruce Thomas revealed he was going to play a 60 year old Bruce Wayne in the canceled Damian Wayne Batman game we've come to know as 'Project Sabbath'.
He says Bruce Wayne had gone AWOL while mentoring a 25 year old Damian Wayne played by Josh Keaton (who's also previously spoken about this project).
Thomas also stated that the game was being made by "the same people behind Arkham Knight". However, it was actually in development at WB Games Montreal before ultimately being canceled.
Full clip by Dan Allen Gaming ➡️ youtu.be/kFT0iy0aaoo?si=PkMb…
The Batman Beyond leak that is circulating has been debunked by Jason Schreier. That's not to say Rocksteady isn't working on a new Arkham game, but this specific leak is just not it. Previous reports indicate they're looking to "return to their roots" after Suicide Squad.
A clearer look at the Batman: Arkham Knight skins in #LEGOBatmanGame.
The Arkham Channel retweeted
Alfred, it’s time to open the Deluxe wing of the Batcave. Pre-order the Deluxe Edition of #LEGOBatmanGame and play early on May 19! legobatmangame.com/#preorder
The Arkham Channel retweeted
Legends aren’t born — they're built. LEGO® Batman™: Legacy of the Dark Knight arrives May 22, 2026. Pre-order now: legobatmangame.com/ #LEGOBatmanGame
LEGO Batman Legacy of the Dark Knight - Official Launch Trailer
Legends aren’t born — they're built. LEGO® Batman™: Legacy of the Dark Knight arrives May 22, 2026. Pre-order now: https://legobatmangame.com/ #LEGOBatmanGame
#LEGOBatmanGame hands-on impressions:
I got to play about 10 minutes of LEGO Batman: Legacy of the Dark Knight, and I can safely say the experience lived up to my expectations.
The controls are quite different from what you'd expect in an Arkham game - but then again, this isn't one. There's no cape stun, no toggling detective vision, running around requires you to push the left trigger forward, and there's even a dedicated jump button. I spent most of my playthrough in combat encounters and gliding across a much more lively Gotham City, with something to explore around every corner and plenty happening in the streets.
The combat system feels just as smooth as it looks, and it's definitely where I had the most fun during the demo. It builds on the core freeflow mechanics from the Arkham games - strikes, dodges, counters, quickfire gadgets, and special moves, but it also gives the player more freedom mid-combo. You can run and glide around the environment when switching enemies without instantly losing your combo. This time, multiple quickfire batarangs will stun enemies for a beatdown instead of knocking them to the ground. The LEGO environment also reacts to your actions during combat, with structures breaking apart into pieces as you crash into them. You'll also see the classic 'KRAKK' and 'WHACK' text animations as you land hits, which is a fun touch.
When gliding as Batman, you'll often feel the need to adjust the camera mid-air to look around - something Arkham players aren't used to. On the other hand, you can now grapple onto buildings and structures below you, and even speed up your glide. Dive bombing feels completely different too: instead of gaining height, it's mainly used to lose altitude or quickly reach the ground. The only way to gain height is through focus launch. Overall, gliding feels more “mechanical” here, whereas in Arkham it feels like you're more in control. Still, you can easily get used to how it plays.
If you're an Arkham fan, don't treat this like it's just a LEGO Arkham game. Play it for what it is, and you'll likely enjoy the elements it borrows from Arkham even more.
With that said, I personally can't wait for May 22!
Excited to get hands-on with #LEGOBatmanGame in a couple days. Will be sharing my personal thoughts and impressions on the game then. #GamescomLatam
The Arkham Channel retweeted
Holy Batcave, Batman! It’s time to showcase the legendary Batcave and all its glory in LEGO® Batman™️: Legacy of the Dark Knight. #LEGOBatmanGame
LEGO® Batman™: Legacy of the Dark Knight – Official Batcave Dev Diary
Holy Batcave, Batman! It’s time to showcase the legendary Batcave and all its glory in LEGO® Batman™️: Legacy of the Dark Knight. #LEGOBatmanGame
The Arkham Channel retweeted
We heard you like Absolute Batman, so we got an absolute legend to play as an Absolute legend. #LEGOBatmanGame
Just made a Top 5 video of my personal favorite easter eggs in the Arkham series. Check it out ➡️ youtu.be/Y1_DWb7dNPM?si=SbtW…
🤖 Made with AI
The Arkham Channel retweeted
You signaled. He answered. #LEGOBatmanGame arrives early on May 22, 2026.
Preorder LEGO® Batman™: Legacy of the Dark Knight now: go.wbgames.com/LEGOBatman_Pr…
New Date Reveal!
Just uploaded a new video in which I play through a cut interior mission in Batman: Arkham Origins known as Trident Labs. Check out the full pre-alpha build footage ➡️ youtu.be/9Vi6yWQ0ZCM?si=yCPk…
















