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Firefight Ops v3.1
- Announcer added for missions
- Nav markers added for all upgrade stations
- Flag mission completely re-done fixing bugs and making it much more readable
- Added nav markers for bounty mission
- Changed the weighting of the missions
- Changed hill timings
Yet another mode in matchmaking! Firefight Classic has been fun to work on. For those who don’t know, it’s compatible with 50+ maps in the game! Hope to see more of them get added to matchmaking too.
Welcome to Blue Team, Spartans 🦅
#OperationBlueTeam is live in Halo Infinite until April 8!
💥 Firefight Classic
💣 Hot Swap
💪 Free 20-tier Operation Pass
➕ more!
The fight begins today—see you on the battlefield!
🔷 aka.ms/BlueTeamLaunch
Zero-Gravity works as expected. Set a velocity and it will continue with that velocity until it is stopped by something.
Same as in Australia... this is why I mostly forge
As a Halo Infinite player from Singapore, I have never solo queued Ranked Arena and gotten a match in the last few months. Absolutely zero. @Halo @Unyshek @Tashi343i could you look into this? Players from all over the world want to play as well.
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You can search with another player now!
Time to settle the score—1v1 style ⚔️
The 1v1 Showdown is here, let the battle begin.
💥 aka.ms/1v1Showdown
#OperationSnowbound
Did you know 1v1 Showdown has a secret pro mode?!
Load it up in custom games and disable minigame object 1 to disable random loadouts and disable minigame object 2 to disable event rounds.
Not many people would know Cookies because he works from the shadows in forge. Despite not releasing any modes, his scripts and findings within forge have influenced so many projects in this game.
Replying to @ScriptersGuild
@ScriptersGuild member Cookies made an RCXD in Halo Infinite. It's a scaled down Razorback with a clone of the player piloting it and it can be spawned by using an equipment. It's cursed and awesome.
The best new scripting feature coming in tomorrow's update wasn't even officially announced!
Cast to Nav Marker is coming to Halo Infinite's forge tomorrow!
Here is why it is so good:🧵
(1/5)
This node will allow us to finally share logic between nav markers. Without this we would have to repeat the same logic over and over again. The image here shows the difference between the setup of 1 team's nav markers on Sentry Defense before and after cast to nav marker. For this setup, it has cleaned the logic up a lot. When also adding the other team's nav markers and the game logic, this ends up saving a lot of nodes.
🧵
(2/5)
Race Update!
- Kill balls now actually kill!!
- New Screenshot
- Spawn safety script
- Release of RaceKit
RaceKit is a prefab with everything you need to set up a map for race!
Firefight Update
Some new features for Firefight:
- More Music Variety
- Weapon Resupply happens after each round now instead of each set
- Squads labelled with "Mike" will now always head to their first move zone before continuing. Useful for maps with spawn closets
halowaypoint.com/en-gb/halo-…
Another map on the list of Firefight supported maps AND it is even better for 4v4! Check it out
Grit takes place on Saturn's largest moon, Titan. The Jotun Heavy Industries began to industrialize on the natural satellite's equator while harnessing Titan's dust storm cycle for energy.
Supports all 4v4 modes.
Layout: Me
Art: @Mooshg_
Lighting: Mr Kwatz
Bookmark Below!
Get the classic ODST experience in infinite with my new Firefight mode!
halowaypoint.com/en-gb/halo-…
It’s been 15 years since we dropped feet first into hell as the Rookie, on a mission to find Alpha-Nine.
In the shadowed streets of New Mombasa, we uncovered hidden truths, stood alongside its brave people, and shifted the fate of the war.
Happy Birthday, Halo 3: ODST!


















