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Indie dev working on Ash of the Covenant — a dark fantasy action roguelike. Wishlist my game 👉 https://nitter.cf/t.co/2dW2rHICl2

Joined December 2025
Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)Photo by AshCovenant - Wishlist on Steam (@AshOfCovenant)
Spent some time polishing the combat feel. Adjusted the camera angle to focus more on the action, and added a smash down skill that feels really satisfying to land. Still tuning things, but the fights already feel much better. Wishlist my game 👉 store.steampowered.com/app/4… #gamedev #indiedev #indiegame #madewithunity #IndieGameDev #gaming #rougelike
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The God of Water lets you summon tentacles to damage and slow enemies. 💧 Fire + Water = Steam! 🔥 Even though these gods hate each other, their blessings combine to blind ranged enemies and hide you from their aim. #gamedev #indiedev #indiegame #madewithunity #IndieGameDev #gaming #rougelike
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In Ash of the Covenant, you can combine two different God Blessing damage types to create a completely new one. Experiment with different combinations and see what kind of builds you can come up with! ⚔️ #indiedev #roguelite #gamedev
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Why walk into a dungeon when your ultimate gives you a tiger? 🐅🏹 Ride into battle and fire arrows from the saddle in Ash of the Covenant, our dark fantasy action roguelike. Would you try a mounted archer build? #IndieGame #Roguelike
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The archer’s ultimate is taking shape 🏹🌑 Transform into a Dark Elf and unleash your darker side. Here’s a look at the latest progress on Ash of the Covenant! What do you think of the transformation? #GameDev #IndieGame #Unity3D #Roguelike
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Time for something really challenging. I’m working on the bosses now bigger threats, tougher fights, and enemies that will really put your build to the test. ⚔️ #indiedev #roguelite #gamedev
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Been working on a completely new damage number system! I’d love your feedback. Do the damage numbers feel satisfying, or do they get too distracting when combat gets chaotic? Also added a bunch of new UI elements for the God Blessing ability system. Let me know what you think! ⚔️ The main build I'm using here combines Blood + Water to create Poison Blood. 🩸💧☠️ #indiedev #roguelite #gamedev
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Testing two different builds: Fire vs Water. 🔥💧 Fire focuses on explosive burst damage and wiping enemies out fast. Water is more about control pushing enemies back, slowing them down, and creating space. Same character, completely different playstyles. #indiedev #roguelite #gamedev
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This week I’ve been spending a lot of time tuning the combat. Trying to find that sweet spot where enemies are dangerous but don’t feel unfair, and your build feels powerful without completely breaking the game. Balance is harder than it looks 😅 #indiedev #roguelite #gamedev
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This week I focused on finishing and testing the Archer’s skills. 🏹 Use Gravity Shot to pull enemies into one spot, then trigger Lunar Beam to wipe them out together. I also added stronger enemies to make each fight more challenging. #ScreenshotSaturday #indiedev #roguelite #IndieGame
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The best party setup is still simple: one tank to hold the pressure, and one ranger to deal damage from a safe distance #indiedev #gamedev #roguelite
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