Astrades Studio (@AstradesStudio) header
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Game studio

Joined July 2024
Photo by Astrades Studio (@AstradesStudio)Photo by Astrades Studio (@AstradesStudio)Photo by Astrades Studio (@AstradesStudio)Photo by Astrades Studio (@AstradesStudio)Photo by Astrades Studio (@AstradesStudio)Photo by Astrades Studio (@AstradesStudio)
Astrades Studio retweeted
POV: you nail the front view, then rotate the camera 😭 @birdchensensei recreated the viral Frieren angle meme in 3D using Blender — and the breakdown actually shows WHY this happens with camera angles and face topology. Funny AND educational. This is why I love the Blender community 😭🔥 #Blender3D #B3D #Frieren #AnimeArt #3DAnimation #BlenderMeme #CharacterArt
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Managed to get my printer working from Godot thanks to a very generous person who made an API and published it under MIT license. Still, I'm only going to use this for live testing so that players get their cats from the game as souvenir #godot #gamedev youtube.com/watch?v=KKySVu7R…
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Wonderful, inspiring message
applied to @valvesoftware when i was 15. their response was better than anything i could have imagined
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Astrades Studio retweeted
In this crazy world where new AI appears every week, I think we could talk about the difference between it and traditional tools like scripts. In the new tutorial, I'm showing some interesting examples, and how you can handle things with the Smart Layer youtu.be/W0AGM0VowhA
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Our latest game, Love Deluxe. Free to try on Itch! In collab with @Tsunamori74
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Astrades Studio retweeted
完全に趣味ですが、 メッシュを積まれたレンガにするジオメトリノードを作りました 任意のレンガのアセットをインスタンスとして積み上げてくれます いろいろ整えてそのうち公開するかもしれない #blender #b3d
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So, I made a game for the Shroomjam and I'd love some feedback if anyone's willing to play my 1-week mess. It recreates my experience of falling asleep to Vinny's voice. I think it came out decent for a jam project.
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It's been a year since I started using Godot and I finally feel like I understand it well enough to make whatever I want 😁 Don't ask me about engine code though 😔
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Currently working on the template our studio will use for many upcoming projects. It's a lot of work with not much to show yet. But stay tuned for updates soon!
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Astrades Studio retweeted
It's time to give back to the #GodotEngine community This is the foundation of our multiplayer game, months of work poured into this Godot/Steam integration.. and it's free for you to use✨
While developing Taverna, we built SteamNetGodot a multiplayer framework for #GodotEngine with Steam integration. It would typically cost $1,000,000, but it's FREE!🎉 Written in C# and based on @FcpnchStds 's wrapper. It features🎙 VoIP🌐Matchmaking⚖️Moderation tools and more
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