Bandreus retweeted
This building is nearly 2,000 years old. How can something so ancient, of such scale, still be standing?
The answer might surprise you... (thread) 🧵
Bandreus retweeted
I am delighted to announce publication of the 4th edition of Linear Algebra Done Right as an Open Access book. The electronic version is legally free to the world at linear.axler.net/.
That website also has links to pre-order the print version of the book.
#linearalgebra
Bandreus retweeted
In January you voted for a Final Fantasy VII scene to be built as a LEGO® Brick model and we’re pleased to announce the Sector 5 Slums Church won!
Win one of two LEGO® Brick models by following us, liking, and retweeting this tweet. T&Cs apply: sqex.link/ff7lego
Bandreus retweeted
Last year, I sat down with @servankeo to talk about the history of the design of Direct3D, and how (in my opinion) Servan was the only person who correctly worked out how a 3D API should work, but sadly nobody else realized it. The video is now available:
youtube.com/watch?v=91vcflAg…
Bandreus retweeted
This past weekend I decided to work more on the sample "game" that was the first demo for the .jai compiler, and make it more like a real game. There will be ~4 parts to this series, here's video #1:
youtube.com/watch?v=As5XL0C4…
Bandreus retweeted
Experimenting with larger simulated ecosystems.
🔊 Lovely sound design by @0hdonpian0 (thedonpiano.bandcamp.com)
Bandreus retweeted
Adding a new "info" colour to better separate the danger and helps with overall readability.
#gamedev #indiedev #screenshotsaturday #gamemaker #pixelart
Bandreus retweeted
Saw someone else trying to compare their own teams/discord/slack type app which took like 2sec to open (still abysmally slow btw), but this is a way better comparison of how fast your computer should be.
This Post is from an account that no longer exists. Learn more
Bandreus retweeted
Storyteller, puzzle game about building stories that took 15 years to make is OUT store.steampowered.com/app/1…
Bandreus retweeted
The source code to Piotr Pushowski has been posted, for those who are interested...
(I haven't looked at it, do not condone or condemn, etc!)
github.com/daafu/sokoban
Bandreus retweeted
Some new parry animations. I wonder how dynamic can we make a fully controllable camera?
Bandreus retweeted
I know a team that wants to hire a programmer who is good at making interfaces look good and feel good, in 2D and 3D. Work to be done in Unity. If you are interested, DM me with proof you have made interfaces look and feel good, and I will forward. No scrubs. Thanks!
Bandreus retweeted
Tomorrow at 1pm EST I am doing a livestreamed Q&A for beta testers of the programming language; public is welcome to watch. twitch.tv/j_blow
Bandreus retweeted
An epic adventure where sorcery and science collide, where friendships are lost and won and where one man can make a difference that lasts forever.
Final Fantasy VII first launched in Europe 25 years ago today! #FFVII25th
Bandreus retweeted
A good game inspired by The Witness is coming out in a few weeks. You can see the trailer here:
youtu.be/LyAq2UIPB3U
Bandreus retweeted
A bittersweet #screenshotsaturday for me today as #SlipwaysGame, my constant companion for the last three years, is now officially, completely done! 💪
Still can't believe how much it grew, from its humble #pico8 origins to the successful #indiegame it is now! 🥲
Bandreus retweeted
I did not know this polygons-with-holes rendering trick, or the bezier-in-triangle trick!
Replying to @MyNameIsMJP
it's great because it allows super-simple-super-sampling of this lovely basic font rendering technique with xor blending medium.com/@evanwallace/easy…






















