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Create fully-functional apps in minutes. If you can describe it, you can build it.

Joined September 2024
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Security Center 2.0 is live in @Base44 ! timing couldn't be more interesting, but we've been building Base44 to be the most secured vibe coding platform for a while now. We built the Security Center a few months ago, and this week we released phase 2 Phase 1 gave workspace admins one view of every app in the company - who owns it, who it's shared with, what's published, what the open risks are. Phase 2 makes it work on its own: - Scheduled scans: weekly for your most critical apps and monthly for the whole workspace, with a history of every run (Enterprise) - Notify owner: one click and the app owner + collaborators get an email and in-app summary of the open risks, so admins don't need to chase anyone - Way more visibility: what each app connects to, which AI providers it uses, stored secrets, credit spend and more. Everything filters and exports When anyone in a company can build an app, admins need to know what's out there and that it keeps getting checked. It's live now under Workspace Settings → Security Center
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Superagents Build Night with @Base44 🤖 Bring your laptop and something you'd love to automate. Sam from Base44 runs a quick demo, then you build your own AI agent with the team on hand to help. 🗓️ Thu 19 Nov, 6-9pm 📍 Encode Hub, London 🍕 Pizza and drinks on us Only ~50 spots, link below 👇
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New status in our shipping flow: “UX already did it.”
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Built AURION — a cinematic supercar website exploring the intersection of luxury automotive design. Designed to make the car the experience. Link: aurion-motion-drive.base44.a… Created for the @contra × Base44 Challenge. #Base44 #Contra @Base44 @contra
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The crazy @Tesla roadster launch made me want to drive one badly so till it’s here I made a quick game. Took a while to get the details right, but I like the result! Check it out - kickflip.base44.app
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Join me in 1 hour 30 over on Discord our the @Base44 YouTube as we kick start Security Week in Office Hours!
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Build A Band is live on launchpad! Spend the next 7 days building your own band a landing page or store front and win credits! On @Base44's launchpad. Now!
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Join me in 30 minutes at @Base44's Office Hours as we build a game live!
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I put some more love into my 3D campus map of @WeberStateU! - Added a "Street" mode that shows streets around campus - Added support for using a game controller to fly around the map - Improved many other UI for more consitency and clarity What should I add next? (Made with @Base44)
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Base44 retweeted
Triggers vs schedules: why polling every ten minutes backfires The most common thing I see in a new Superagent by @Base44 setup is a schedule that runs every ten minutes. Check my email every ten minutes, check the repo every ten minutes. It runs, which is not the same as working. It runs six times an hour to find out that nothing happened, and every one of those runs spends message credits. The cost is the smaller problem. If the connected service starts rate limiting you, runs stop finishing and start queueing behind each other, so the thing you wanted at 9:04 arrives at 9:40 with the backlog behind it. Use a schedule when the work actually belongs to a clock. A morning brief, or a report that goes out every Monday. Anything that should happen because something happened belongs on a trigger. Triggers fire when your data changes or when there is activity in a connected tool, so the agent moves at the moment of the change instead of ten minutes after it. Same outcome, a fraction of the runs, and nothing piled up behind itself.
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When testing early testing Opus 5.5 (which I was sure was a new Fable btw) I decided to take my voxel builder prompt to the next level - now with a voice activated AI companion. And it worked! uses @Base44's native integrations + our game engine Link in comments
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Replying to @Base44
@Base44 + BASE1 + Base Superagent = BASE1: FIRST ASSAULT 🎮 The Triple B technique. BBB. Because apparently building a game also requires naming the workflow 😂 Every new LLM gets the “build a game with one prompt” test. Mine wasn’t one prompt. It was a collaboration: **Base44:** the platform I built on. **BASE1:** the LLM building the game. **Base Superagent:** provided the assets and sent the prompts. My part? Play, spot problems, change my mind and repeat. That became a battlefield you can watch from above, then jump into as an ordinary orange soldier. Trenches, mechanical spiders, flying enemies and cargo-ship reinforcements. Not one prompt, and that’s both good and bad. More hands-on iteration, but I could see results quickly, fix what wasn’t right and build piece by piece instead of waiting days for a loop to finish. I use agent loops too. But getting there without a mortgage-sized bill was a welcome bonus, not the main story. The main story is what these three could do together. BBB. And a guy who kept asking for more spaceships. Game link -> base1first-assault.base44.ap…
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We're live in 1 hour 15! Join us for our final session of Lilly's guest hosted Design week as we launch our weekend Vibe Sprint. Can you redesign the app template and win $500? Link below!
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We're live in 1 hour 30! Today I'm joined my @ME_Superagent to show off all things new with our Superagents! RSVP on Basecamp now - Link below!
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Replying to @Base44
@Base44 is going global! We have officially launched communities for speakers of Spanish, Portuguese, and Japanese (links to join below). Communities for non-english speakers has been one of most consistent requests, and now we can support builders all over the world. These communities feature weekly educational and how-to programming, as well as day-to-day chit chat and trouble shooting in your native language.
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Ever thought about building a VR game from WhatsApp? No? What about 4 in parallel? Meet my Double B technique: Base44 Builder + Base44 Superagent. I message Velo, it sends focused prompts to each project, and the Builders get to work. 🎮🥽 #Base44 #WebXR #VR #Games
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Last week I opened my first PR to Base44's own codebase, from inside Base44. We connected our repo to the product and now build Base with Base. We'll probably call it Base Code, The name isn't final. And it's not just for us. Connect any GitHub repo, and everyone on the team, on every project, can work on it through Base: - Open the codebase - Make any change - Ship a PR No local setup. A full working environment usually takes up to 10 minutes. We are talking the whole stack, database and everything. It's time to truly unlock product, UX, and whoever else wants to build, From wherever they want to build. Link below if you want to try out on your own.
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We're live in 1 hour 30! Our Head of Product, @OrlevYoav, is hosting today’s Office Hours, showing off a new @Base44 feature - Connect Your Repo! RSVP on Basecamp now - Link below!
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If you build on @Base44 - what should we add next? what do you still have to work around? me and the team will go over every reply
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