lottysworld retweeted
Two decorative room-console indicators now use the existing amber emissive material.
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The race HUD now makes more space for the course name on narrow screens without pushing any race information out of view. This is groundwork for multiplayer racing, where you will need to see the course, your position and your rivals clearly no matter what screen you are playing on.
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Trade messages now give you clearer guidance when a result cannot be confirmed, so you know exactly where your trade stands and what to do next. This matters more as multiplayer arrives, since trades with other players in a live world need to leave no room for doubt about what went through and what did not.
lottysworld retweeted
Flight controls now settle back to normal after sharp maneuvers as soon as you throttle up or steer.
The camera is smoother while that happens, and moving your view around will not straighten the ship out anymore.
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Race course names that include special characters like < and & now show up correctly in the race HUD, exactly as they were written.
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All @threejs and running in a browser
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Projectile hit order. We are testing whether shots connect with the nearest person in the line of fire, which means civilians standing in front of a target can take the hit.
Crowd performance. We are testing an adaptive crowd query to keep busy areas running smoothly. Performance and gameplay in the packaged build have not been verified yet.
New release time to follow once testing is done.
lottysworld retweeted
With 0.6.68 your agents can now play for you :)
All with WebMCP on slopeisley.com
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Slop Eisley Live! nitter.cf/i/broadcasts/2evMmdvvy…
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An outpost route now clears its matching travel destination once you land, so an old waypoint no longer pops back up after touching down nearby.
Fly, trade, fight, race. slopeisley.com
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We’ve got a Telegram now. Updates, sneak peeks and a direct line to the devs. Pilots, get in.
t.me/eisleyslop
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Racing in Eisley is play to earn. Line up at the gate, blast through the rings, dodge the asteroids and the winner takes the pot in EISLEY.
Works with keyboard or controller, so plug in a pad or just use WASD. Either way you are a few seconds from the start line.
Boosters cost extra. Crashing is free. Available soon.
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Slop Eisley 0.6.41 is live. Add debug=true to the URL to record crash diagnostics locally, recover them after a reload and export or share them. Verified accounts can switch on live upload too. If the game breaks on you, this is how you help us fix it.
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We’re profiling repeatable on foot and flight routes with exclusive GPU access to find exactly where the frames go, then cutting the biggest avoidable cost without touching visual quality or controls.
Same game, smoother on every device.
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Ai agents you say.





















