Bugadins Fan Games Guy (@BugadinsTrivia) header
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Making #Paladins Inspired Miscellaneous Stuff. Games, Addons, Videos. Never seem to finish any fan game that I start, do I?

Joined July 2021
Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)Photo by Bugadins Fan Games Guy (@BugadinsTrivia)
Pinned Post. Current state of all 8 games. Games not shown, but can be found on my previous posts: BOTR and TDOTR. At the time of this post, nearing final uni exams so development has been the slowest it will ever be.
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- Chests have finally returned - Stage & collision development under way *Main Menu wallpaper is between 8 live wallpapers chosen randomly Finally, I can get into developing the stages after finalising the Main + Options menus Music: Jimin & Loco - Smeraldo Garden Marching Band
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+1 Working Melee Weapon: Sword +2 Working Abilities: Frost Snare, Immolation Nova WIP: - Main Menu UI redesign - Options Menu - Shop UI - Armed Mounts Weapon Firing - Flying Mount (Bolt will not be Flight mount, was just testing if it works) Music: iamomiri - Save Me. Pls :(
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Bugadins Fan Games Guy retweeted
4 Weapons 55 Abilities 3 Stages 7 Champions Will work on visual effects and the other Interacrables and mech weapon firing tomorrow IGP +1 rideable Mech. I know @Bonsgamer0504 will appreciate it. Stone Keep map port by the exotic @GameXavike Music: Alina Baraz - Make You Feel
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4 Weapons 55 Abilities 3 Stages 7 Champions Will work on visual effects and the other Interacrables and mech weapon firing tomorrow IGP +1 rideable Mech. I know @Bonsgamer0504 will appreciate it. Stone Keep map port by the exotic @GameXavike Music: Alina Baraz - Make You Feel
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Slowly, but surely...
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Risk of Realms Reimagined. The cooking has been silent, but it's cooking nonetheless...
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Say that again. Death recaps always be looking like this
Look, I love Lian as a character I cannot excuse auto aim madness and an ult that refunds itself
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Still creating the form. Tomorrow's post might be when I finish it and make it public to solicit for the videos. Internet went out when making it, I couldn't even play Paladins...
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Pala mateys, I need help. So I took the last few days to focus on writing the script for a "30 Minutes of Useless Paladins Information" video that I plan to make next month. But I am unable to record a video above the quality of the attached. So I will be making a form where 1/2
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you can see all of the points that I will be talking about and choose to submit a recording of whichever one you want. It will contain detailed points on what actions to take in your video for each point, so whichever one that you choose to help with, I will appreciate it dearly.
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Only coding and catching up to my ZZZ duties was done today. and some Paladins. So here, have a song, a pretty good song...
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praying that every cassie dropper has a horrible rest of the year I HATE YOU ALL
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My religion says not to pray for the downfall of people. But just for this once AMEN!!!
praying that every cassie dropper has a horrible rest of the year I HATE YOU ALL
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95% UI work done. Minimap now fully working. Items and Abilities synced with inventory view. Now just need to figure out the borders for the Ability icons. After that, I will only come back to UI work after fully implementing the Teleporter Events... Couldn't Paladins today. :(
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90% done with UI, at least for all the systems I do have implemented. Quick reload mechanic also implemented. Missing UI is for when I start bring in Equipments/Ultimates. Can just pluck them from RoR and put them in this one since both games share the same damage system...
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Bugadins Fan Games Guy retweeted
Instead of finishing with making the UI, I just played so many hours of Atlas only, so the UI should be completed latest by tomorrow. Some changes I'm thinking of making may allow me to avoid vibe coding the parts that I can't do, let's see how tomorrow goes...
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Instead of finishing with making the UI, I just played so many hours of Atlas only, so the UI should be completed latest by tomorrow. Some changes I'm thinking of making may allow me to avoid vibe coding the parts that I can't do, let's see how tomorrow goes...
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The fact that VII was modeled using Corvus' skin makes their lore even better. Great art.
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