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We ship AI apps and show you exactly how. 20K+ builders following along.

Bangalore
Joined June 2024
Tested OpenAI鈥檚 newly released GPT-6.1 Terra in Codex CLI Ultra mode against DeepSeek V4.1 Flash at max effort, using the exact same prompt. The task: Build a realistic, interactive European family MPV/crossover in Three.js and WebGL, featuring a detailed interior, opening doors and trunk, steering, working lights, and an orbit camera. No prebuilt complete car models. The setups: GPT-6.1 Terra: Ultra mode with automatic delegation, Codex CLI 0.164.0 DeepSeek V4.1 Flash: Max effort, AgenC Core 0.19.19 This is a comparison of the two coding setups, including their harness behavior, not a controlled single-agent comparison. Both completed the task autonomously.
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My ChatGPT window now is an aquarium with fish swimming across my screen and a Pac-Man game playing itself while I wait for the agent to finish. Introducing Luma: a Windows app that adds 9 animated wallpapers to ChatGPT without blocking your chat. 馃悹 Aquarium 馃懢 Pac-Man arcade 馃 Jellyfish 馃寑 Neon vortex and more! Link in replies馃憖
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Kling 4.0 vs Seedance 2.5, same prompt at 720p. Kling delivers richer colors, deeper blacks, and stronger contrast. Seedance nails the transitions, motion accuracy, and prompt adherence. Better visuals look great, but in real-world AI video workflows, following the prompt matters just as much.
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Most observability tools charge by what they index, so teams quietly sample logs, cap retention at a week, and drop fields like user_id. Then the one trace you need at 3am is already gone. @Coralogix takes a different route. Nothing gets indexed. All telemetry lands in your own cloud storage, in open formats, kept as long as you want. One query language reads logs, metrics, traces and security data together. And you can just ask it what broke: in chat, from Slack or your IDE via MCP, or from a CI script via the CLI. What's the field your team stopped logging because it got too expensive?
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What the hell is going on with Claude? I'm paying $100/month for the Max plan and using Opus 5.5, yet my 5-hour usage limits are getting wiped in just 10 minutes of completely normal Claude Code sessions. Weekly limits are draining like crazy too. How are we supposed to get any actual work done when usage limits are this ridiculous, even on a $100 plan? Anyone else experiencing this sudden drop in usage?
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Opus 5.5 is insanely good at creating motion graphics videos, but the sound effects are still its weak point. That鈥檚 why I use Wav for all the SFX and voiceovers in my Claude videos. It makes such a huge difference to the final result. Truly a game changer @musicgpt_com !
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Opus 5.5 + Blender + Unreal Engine + Meshy, connected via MCP and controlled by Claude. Less than 10 iterations to build this entire game environment, with all assets generated from scratch. AI game development is getting crazy. I'm genuinely impressed with how far this workflow has come. 馃敟
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