James_Chapp_Fillmore (@ChappJames) header
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Indie Game Developer & Pixelartist in Argentina. Community Builder at @aseprite play my games here! https://nitter.cf/t.co/4QHJuEeuFt

Buenos Aires, Argentina
Joined September 2019
Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)Photo by James_Chapp_Fillmore (@ChappJames)
Still not there but I'm getting closer... #gamedev #pixelart #indiegame
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Another #WishlistWednesday and we'll show the new dead scenes :3 (WIP) Hope you like them!! and of course please leave us a new wishlist :D store.steampowered.com/app/3…
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James_Chapp_Fillmore retweeted
Somos de Argentina, Santa Fe 🍻🌉🦟 Nosotros amamos a los artistas 🫶
Replying to @aseprite
Yo recien me entero que ustedes son de argentina, saben que me cambiaron la vida no? empece a laburar de pixel artist gracias a aseprite, los amo <3
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James_Chapp_Fillmore retweeted
Also hey: the game will feature a full SA1 conversion mode, in case you were somehow wondering?! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
Not too keen on the Curl Up and Double Jump animations, might tweak them some more. Will also add a third parkour jump animation (cartwheel) for proper jump variety! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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James_Chapp_Fillmore retweeted
Coronal f z=2,d @(40) { f3 p = z * nor(2*C.rgb - R.xyy),t=p d=2; @(6) d+=d, p += sin(p.zxy*d+z-T) / d z += abs(1-len(p.xy))/3; O += f4(1.1-cos(p),)/z/z/abs(len(t.xy)-1) } O = tanh(O / 30)
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🔥 Feature Friday! 🔥 Immortal Coil is a lane-based strategy card game where you build decks, deploy units, spells, auras, & items, & battle Tyrant Gods. Mix Card Domains to create strategies, then clash in Adventure Mode or Gauntlet Mode. 🔗 store.steampowered.com/app/3… @GrumbleGrowl
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James_Chapp_Fillmore retweeted
Players may need to learn how to maintain a relationship for GTA 6. • Optional romance story between Jason & Lucia - managed by having the two spend time together outside of missions • Ways to strengthen the relationship include going shopping, visiting hair salons & doing robberies together • Ignoring text messages from the other may negatively affect your relationship • When playing as one character, you can summon the other to help out (Source: ign.com/articles/gta-6-new-g…)
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TUTORIAL de SUBPIXELING, explicado con UN GLOBO meti un tutorial super profundo pero facil de entender de subpixeling para animacion, espero que les guste!!! youtube.com/watch?v=O1aD4lQ5…
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James_Chapp_Fillmore retweeted
Really looking forward to Gamescom next week. As always, it’ll be great to catch up with familiar faces and make some new connections along the way. I’ve still got a bit of space in the calendar. If you’re attending and fancy a chat about @GameMakerEngine, drop me a message! 🎮
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James_Chapp_Fillmore retweeted
Discover how the hit game Loop Hero went from PC to mobile, in our latest interview with @Playdigious 🔗 gamemaker.io/en/blog/pc-to-m…
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James_Chapp_Fillmore retweeted
Godot gives studios something no other major engine does: their own technology, on their own terms. We build the commercial services around it. We're hiring across multiple roles: - Engineer (Professional Services), NA or Europe - Solutions Architect, NA - Business Developer, NA - Head of People & Culture, Europe All remote. w4games.com/jobs #GodotEngine #gamedev
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James_Chapp_Fillmore retweeted
I have created my own Aseprite theme! 👾 #aseprite #pixelart #ドット絵 Download it here: okkoinu.itch.io/okkoinu-asep…
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James_Chapp_Fillmore retweeted
How to set up Auto Tiling, making level design so much easier
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#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite! Reposts highly appreciated~
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We’ve teamed up with Jordan from O. & Co. Games! In this tutorial, he's showing us how to make platformer movement feel smoother, more responsive, and more organic. youtu.be/j0ysNnDwqB8 @TetherGeist
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James_Chapp_Fillmore retweeted
¡Volvemos! Indie Dev Argentina 2026 tiene fecha y sede confirmadas 🎉 La tercera edición de IDA se realizará 1° de agosto en el @agendaccc, con entrada libre y gratuita. Pronto abrimos convocatoria de juegos y charlas 👀
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✨ "La realidad de ser solodev en Argentina (GameMaker)" con Joaquin Calvo (@Joacoyco) y James Chapp Fillmore (@ChappJames)
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Hoy estamos en la Rural de la mano de la comunidad de @aseprite @asepritefamily :D, pasense un rato a probar el KOV y otros tremendos juegos nacionales :D grax @ChappJames !!!
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James_Chapp_Fillmore retweeted
Find out why 3D in GameMaker is worth watching! Our goal for GameMaker's 3D capabilities is stylised rendering that enhances hand-drawn art
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James_Chapp_Fillmore retweeted
Hoy a la tarde le enviamos un mail a los 25 videojuegos que quedaron seleccionados para el showcase presencial de IDA 2026. Gracias a los casi 120 proyectos que confiaron en Indie Dev Argentina, y mil disculpas a los que no quedaron. Revisen sus mails y disfruten el finde.
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