
ALT Apex Legends is a team-based game, so players should be rewarded at the team level. Now everyone on a team will receive some RP when one of them gets a kill. NEW: RP is rewarded at 50% for kills players did not assist their teammates in (Not granted to dead teammates)

ALT Survival is the primary objective, and kills are what gets you there. Placing any limits on kills rewards puts an unintended emphasis and pressure on hitting these limits. So we are taking a different approach: REMOVED: Kill RP Cap is removed NEW: Base value of each kill is worth increasingly less, down to a minimum

ALT Similar to Ranked Arenas, rewards will be granted based on the highest RP threshold achieved. MODIFIED: Tier Demotion Protection available up to 3 games lost after promotion into a higher tier NEW: Players can demote out of a tier, halfway down to the previous division. (Masters → 50% of Diamond 1)

ALT Bronze was the only tier without an entry cost. Any invested player would eventually climb out of it. So we are introducing a new tier: Rookie, and Bronze now has entry costs. Existing players are unaffected by the introduction of the Rookie Tier, and cannot be demoted or reset into it. MODIFIED: RP thresholds for all tiers and division adjusted. Length of each division is increased by 200RP.





























