profhua (@ChinProfhuas) profile picture

Solo Gamedev, making #HoldOn

Joined April 2016
Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)Photo by profhua (@ChinProfhuas)
When the air defense system going crazy… #indiegame | #gamedev | #indiedev
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Trying to make some sound fx #indiegame | #gamedev | #indiedev
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Here's the first trailer of my game - Hold On Please share, retweet and wishlist now on steam! store.steampowered.com/app/1… #indiegame | #gamedev | #indiedev
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Cutting my first game's first trailer. #indiegame | #gamedev | #indiedev
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Coded voxel collision into Niagara event system. #indiegame | #gamedev | #indiedev #madewithunreal | #Niagara
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Testing hand-code animation state machine,which is not a good idea. #indiegame | #gamedev | #indiedev
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Hi, #WuJiDaoRen is now in Early Access 🥳 #Steam #indiegames #madewithunity #kungfu
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Start making tutorial level. Made a text render tool in player's level editor for this. #indiegames | #gamedev | #indiedev
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Knocked out in runtime mode. #indiegames | #gamedev | #indiedev
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