
Senior Product Marketing Manager, EMEA @Bethesda. 14-year gaming veteran. German-Iranian. All opinions are solely my own. And the night grows darker still.
In the heart of Europe
Joined January 2010
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Marcel Hatam retweeted
FC Augsburg believes it's quite terrible to have 17 other Bundesliga clubs sitting on a bunch of the league's limited supply of points.
I cannot, for the life of me, understand how anyone who cares about gaming can read shit like this and still be pro-AI.
The three most frequently misspelled words in gaming:
1. Baldur's (Bauldr? Boulder)?
2. Rogue (Rouge, somehow)
3. Schreier (don't even get me started)
As much as it hurts, their reasoning is sadly understandable.
I think a lot of people aren't aware how EA got burdened with billions of debt all of a sudden. Leveraged buyouts really feel like somehow legal daylight robbery, and should be regulated 🤬
NEW: Why did EA shut down BioWare? Twitter thinks the studio failed because it was too woke. BlueSky thinks Saudi Arabia killed the studio for being too gay.
The real reason? Star Wars bloomberg.com/news/newslette…
Marcel Hatam retweeted
Villagers speak in hushed tones about the legend of the dreaded Kobold miner…
Thanks for participating in the WoW: Forever beta!

ALT A text-heavy infographic detailing “BETA BY THE NUMBERS” from WoW: Forever Beta player telemetry. 9 panels feature stats. From left to right in rows of 3: “8,862,354 CHARACTERS CREATED,” “THE HALL OF THANES - DEADLIEST DUNGEON,” “9,959,014 PVP KILLS,” “1,889,084 SKYBORNE,” “KOBOLD MINER - DEADLIEST ENEMY,” “1,248,125 DUELS FOUGHT,” “612,096 UNDEAD PALADINS,” “1,157,204 DEATHS FROM FALLING,” & “HILLSBRAD FOOTHILLS - ZONE WITH MOST PVP.
Marcel Hatam retweeted
51,600 thanks to everyone who's played this leveled-up version of Uncharted Worlds!! I'm incredibly grateful 🙏
Marcel Hatam retweeted
Just a Warlock and her Patron. Fun day in the studio for more @warlock filming with @maggiethebard
#warlock
Marcel Hatam retweeted
Curious to learn more about the role-playing possibilities in @HTRDeathwish? 🤔
Game Director Piotr Łatocha guides you through character creation in our upcoming game! Watch the Deep Dive ⤵️
Marcel Hatam retweeted
Finished Control Resonant. Loved the game so I made some fan art!
#controlresonant
Marcel Hatam retweeted
The Outer Worlds 2: Side Effects Guaranteed DLC trailer premieres November 10.
Marcel Hatam retweeted
We got our own spaceship, a crew of professionals and lots of weapons- all that’s missing is you, dear viewer!
#MassEffect #BioWare #Twitch
twitch.tv/comraven
We got our own spaceship, a crew of professionals and lots of weapons- all that’s missing is you, dear viewer!
#MassEffect #BioWare #Twitch
twitch.tv/comraven
Mass Effect Figures up for preorder on Amazon ($69.99/$59.99)
Mordin Solus amzn.to/48rWeYI
Miranda Lawson amzn.to/48tjiGx
EDI amzn.to/4yLCRVh #ad
Entertainment Earth buff.ly/pNyeNC8
$64.99/$54.99 Dark Horse Direct buff.ly/xJbiDua
Marcel Hatam retweeted
The reviews are in. Now it's your time to drop in 🔥 #MW4
Play Modern Warfare 4 today! Season 1 launching November 6.
Marcel Hatam retweeted
We got our own spaceship, a crew of professionals and lots of weapons- all that’s missing is you, dear viewer!
#MassEffect #BioWare #Twitch
twitch.tv/comraven
We got our own spaceship, a crew of professionals and lots of weapons- all that’s missing is you, dear viewer!
#MassEffect #BioWare #Twitch
twitch.tv/comraven
Marcel Hatam retweeted
"The universe is a dark place. I'm trying to make it brighter before I die."
What's your favorite #MassEffect quote?
mine is Javik's "Stand amongst the ashes of a trillion dead souls, and ask the ghosts if honor matters. The silence is your answer."
#SaveMassEffect 👇
c.org/9SJYFH5tYr
While I enjoy the gameplay a lot, i gotta say that the Hard Cases are really dragging down my enjoyment of Gears of War E-Day. Nothing worse than achievements for missable collectibles with no proper tracking.
Such a baffling design choice that Coalition sadly keeps making 🫤
Marcel Hatam retweeted
Review: Gears of War: E-Day (Campaign)
I've finally finished my playthrough of Gears E-Day and all I can do is shower praise on the team at @CoalitionGears for a delivering an incredible experience. Everything from visuals to gameplay, music, character performances, level design and much more were knocked out of the park. I had just a few small complaints, but this is one of the best shooters I've played in a while 👏
🎮 Played on: Xbox Series X
🕒 Time Played: 18 hours
PROS
🟩 Nailed the atmosphere of an apocalyptic invasion and brutal war
🟩 The best that Gears has ever felt from a gameplay standpoint
🟩 Phenomenal visual direction, both technically and artistically - among the best I've seen this generation
🟩 Grimdark tone of the original game returns, Locust invoked the sense of being overwhelmed by an unknown, all-powerful enemy
🟩 Great level design that pushes the player to utilize cover, flank, and use a variety of tools at their disposal
🟩 Open-ended chapters and side-missions felt fresh and added some variety
🟩 Firefights felt like a fight to the death, especially on harder difficulties
🟩 Getting to see the origins of the Lancer Mk.2 and seeing everyone's reactions to encountering the Locust for the first time were a highlight
🟩 Marcus and Dom were unsurprisingly the highlight, and was nostalgic to see them together again as a longtime Gears fan
🟩 Overall great cast of characters that brought something different to the table
🟩 Excellent performances from the main, especially Marcus and Dom
🟩 Fun new weapons, the Incinerator and Gorehook are especially fun
🟩 Good design changes to some enemies, like making Boomers more powerful and formidable
🟩 While shooting is the main form of interaction, missions didn't feel repetitive, with a variety of goals and objectives keeping me engaged
🟩 Exploration felt rewarding with collectibles that added interesting lore and context to events and the history of Sera
🟩 Excellent boss fights that brought spectacle and freshened the pace
CONSIDERATIONS
🟨 Locust respawning in a hallway or alley right after I cleared them detracted from the immersion in open city areas a bit
🟨 Would have liked a bit more time focused specifically on Marcus and Dom, maybe in a special mission or two
🟨 Lack of Berserkers felt like a big missed opportunity
CONS
🟥 Squadmate AI could use refinement (sometimes wouldn't revive me, little engagement with the enemy)
🟥 Some enemies felt far too spongey (Matrons, Reavers)
🟥 Some frustrating battles
Score: 9/10
#GearsofWarEDay #XboxSeriesX
New mask, same tas... I mean, new year, same tradition! A run down of all the (hopefully) excellent games I have finished throughout 2026!
25. The Blood of Dawnwalker (PC)
Overall a fantastic debut game that could have been a real GotY contender if not for a terrible lock-on system in combat (soon to be patched) and some frustrating quests. Great story, characters and especially voice acting, excited for a sequel.


































