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Otherdeed-Enthusiast Building the @OthersideMeta, together with you!

Joined March 2021
Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)Photo by Crypto_Brain (@CryptoBrain13)
Looks very promising. Excited about future events. Will definitely take part in that. Great work @HermanNarula, @MSquared_io and all the developer behind the project. Keep going!
Leak time: So there have been some major upgrades to the backend of our @MSquared_io technology. This is little candid clip of more than 20,000 CCU in a dense location. Many caveats and details in thread: @RJFWhite
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All those points are leading to my opinion that its not worth buying a chaos plot, because the upside potential is really limited as we actually dont know anything yet. But the downside potential from 176k is massive if there is one little thing, investors didnt expect.
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In the next days i will share my ideas why i think that there are 111 Chaos plots and 99 Mega Kodas. I will dive deeper into Artifacts and will speculate about their usage. Beginning with the "Sands of Time" Artifact. Thanks again to Igor! Would wonder me what you think of it.
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Just today the Chaos Plot #27083 was sold for an incredible amount of 110.0 #ETH or ~176.000$ ! In this thread i will explain, why i think that those Chaos Plots are heavily overpriced and what their future purpose could be. As we have no official details about those Chaos Plots
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Lets assume we can have 10k people on one plot: That would mean a max player number of 2 Million (200k plots multiplied with the 10k player per plot). Even at the worst case scenario for teleporting, 5% of all people could teleport without fee at the same time.
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3. In the trailer we saw portals popping up out of nowhere. But what if they also vanish out of nowhere and spawning again on another plot? Yuga always highlighted the dynamic aspect of their game and that way the whole world would have to reorganize itself over and over again.
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