Come say hello!
I’ll be at LightBox this year! 🎨
On Saturday I’ll be sharing a booth with @artkailin @DanielKenton1 @DenisLakhanov ! We are all on the Val team together making skins! Please come by and say hello :)
I’ll also be there Sunday for portfolio reviews! I’d love to chat with yall!
First Riotversary. One year of managing and making art for Valorant. I love my job
#swag
Dan Kenton retweeted
Well the tutorial is out, thank you all for your support. I really hope you find something useful. A discount code can be found on my server.
dankenton.gumroad.com/l/Revo….
In 3D, modeling the same things as hundreds of other artists makes you stand out less. Following tutorials is great, but making unique things will challenge you and help you stand out more.
Also it’s very apparent when someone truly loves the subject matter.
Recruiters, Lead Artists, Art Directors, and Senior Artists:
What’s the harsh truth that junior artists need to hear about portfolios and job applications?
Not the sugar-coated version.
The thing that repeatedly causes candidates to get rejected.
And on the flip side:
What is something that instantly makes you think:
“This person is worth interviewing.”
I’d love to turn the comments into a learning resource for aspiring artists trying to break into the games industry.
Let’s help them understand what actually matters.
26 years on this planet today. And 8 years doing art. Thank you to everyone that’s helped me on my art journey. Shoutout The Weapon Room discord.
Here’s some of my favorite renders from the years. And me getting a silly tattoo.































