Daniel Tabár (@Data01) header
Daniel Tabár (@Data01) profile picture

Helping to lay the foundations for shared volumetric worlds at Atomontage

Joined November 2008
Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)Photo by Daniel Tabár (@Data01)
today, Minecraft stopped being the favorite game in our house... and I got kicked off both my workstations so I am relegated to prompting the Virtual Matter world through my phone during live playtesting of our onboarding experience, that now has incredible tropical water we cooked last night with Opus 5.5 what a time to be alive
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Make the bat YOUR pumpkin Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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Does the pumpkin bat burn? Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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Lighting changes everything Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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What if a pumpkin became a bat? Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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A five-year-old had an idea Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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All that work. Splat. Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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The little details matter Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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The cutout click Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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my 5-yo boy carving his own pumpkin and slamming it on the zombie's head is my Halloween highlight.. happy holiday y'all
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Daniel Tabár retweeted
In five years 'made with AI' will sound as strange as 'made with Photoshop' does today.
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Daniel Tabár retweeted
If you are making games with AI - I highly recommend creating a 'tech art' test scene. It basically allows you (and AI!) to tune the look of the game across lighting, shaders, post processing, effects and more. Esp. with smaller models - you'll find that this is the fastest way to get your 3d scenes looking better
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this checks out
自分も10か月、無職ですが毎月6万以上課金して、貯金300万から約44万まで溶かしながら、AIでゲームを作ってきました。その中で一番大変だったことを書きます。 使っているのはClaudeとCodex。 UI・演出・3D・戦闘・進行管理などに担当を分けて、AIに同時に作業させています。 それでも一番時間を取られるのは「作る」ことではなく「確かめる」ことでした。 AIはまだ、人間が感じる「面白さ」や完全な「独自性」を出すのは難しいです。AIで作ってバズっているゲームは一握りで、しっかりしたゲームを作るなら「AIに作ってもらう」側ではなく「AIを使って作る」側になる必要があり、結局は指示する内容次第だと思います。 だから制作開始前にゲームプロジェクトやUnityの勉強をして、ある程度の設計書を作ってから始めました。それでも今の形になるまで10か月かかりました。(今のAIの精度なら3〜4か月で済んでいるかも) AIは作業する人を何人でも増やせますが、確かめる人は自分1人のままです。 「AIで楽してゲームが作れる」かは作るものの程度次第で、本格的なゲームを作ろうとしたら、それ相応のお金と時間がかかります。 逆にいえば、すべては指示する側次第です。今のAIで品質の悪いものができてしまうなら、指示する側自体のセンスを上げるしかないと思いました。
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ファミコンの名作を3Dボクセル化するエミュレーター『3dSen PC』が、バージョン2.0に大型アップデート!! 今回新たに追加された「Retina」は、従来のようにドットをそのまま立方体として表現するのではなく、ボクセルの境界を越えて滑らかな曲面を描くことで、立体表現するシステム。 この他にも、反射や陰影、ピクセルシャドウなどの表示調整機能を追加。 更に入力遅延を軽減するRun Aheadも標準で有効になり、メニューの刷新やゲームパッド操作への対応など、使い勝手も大幅に向上している。 しかも、Windows版は64bit化され、MacではApple Siliconにネイティブ対応している上に、以前Steamで買った方は無償でアップデートが可能というのがサイコー。 store.steampowered.com/app/1… ファミコンゲームを、今風の3Dのボクセルなゲームに変換するというエミュレーターは、正に唯一無二だぞ!!
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Daniel Tabár retweeted
People who think humanity will become lazy and useless without jobs have a very depressing view of human nature. Do you seriously believe the only reason people create, invent, explore, compete, and discover things is because someone pays them? People climb mountains for fun. People spend thousands of hours mastering video games. People build entire virtual worlds for absolutely nothing. Human ambition doesn’t disappear when you remove financial necessity. It gets redirected toward things people actually care about. The end of compulsory labor isn’t the end of human purpose. It’s the beginning of choosing your own.
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Daniel Tabár retweeted
The real AI psychosis is thinking "this is just another tool" or "it's just a stochastic parrot" and "humans still need to review every line". You gotta snap out of it.
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had the most fun with this, and we keep iterating on this with new ideas with @therealcliffyb
We made Pumpkin Party in about a day with Virtual Matter. All prompts, no code touched. 🎃 Then @therealcliffyb joined us and made it better. Play and mod it further within seconds on your phone, link in replies
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Carving pumpkins together Our angel investor Cliff Bleszinski joined the Pumpkin Party jam and helped make it better. Play: pumpkin.virtualmatter.games #Halloween #VirtualMatter
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Daniel Tabár retweeted
This is what an experienced gamedev with AI can do. Those who think this will only bring slop are wrong. In good hands, we can now raise the ceiling much higher.
UE5で部屋にいるミミズの大群みたいな化け物
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