Hello Internet, My name is David X. I'm the Cosmic Gamer Dude with the Cosmic Attitude. I post videos every Four days around 11 am in the Wisconsin Time Zone

Green Bay, WI
Joined September 2020
#YouTube #YouTubeContent Hello Internet! My name is David X. I’m the Cosmic Gamer Dude with the Cosmic attitude! Welcome to my channel youtube.com/@davidxthecosmic…
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⚕️🎮 PARENTS OF AUTISTIC CHILDREN, THERE MAY BE MORE HAPPENING BEHIND THAT CONTROLLER THAN YOU REALIZE. I want to share something personal, because I believe some parents need to hear it. For some autistic children, gaming isn't simply entertainment. It can be a place where a world full of competing thoughts and distractions suddenly becomes manageable. I've experienced this firsthand. A video game provides structure, objectives, immediate feedback, and something meaningful to concentrate on. Some autistic gamers can develop extraordinary focus when they're engaged in something they genuinely enjoy. And science is beginning to recognize the potential benefits. Research involving autistic children has found that certain game-based interventions can improve social interaction, attention, emotional recognition, and aspects of cognitive performance. That doesn't mean every video game provides those benefits, and gaming isn't a cure for autism. It is an environment that forces an interaction. My son figures it out very well. But here's something research statistics can't fully capture. Sometimes gaming gives parents a way to enter their child's world instead of constantly asking that child to enter ours.👈 Playing together creates opportunities for communication, cooperation, trust, and shared accomplishments. Sometimes conversations happen naturally during a game that might otherwise be difficult. This happens a lot! It makes me look forward to the next game! 👉And sometimes the greatest benefit isn't what the child learns from the game. It's what the parent learns about their child.🎯 " Note to self: do not under any circumstances face your son in the Crucible- you will get killed! 🤣 I digress... I'm not suggesting unlimited screen time or replacing professional support with a controller. Every autistic child has different needs, strengths, and sensitivities. I'm suggesting something simpler. Before assuming gaming is isolating your child, consider sitting beside them, picking up a controller, and discovering what makes that world so meaningful. In my case, it is amazing! You might find a connection you never expected. To parents raising autistic children: Have you ever tried gaming with your child? I'd genuinely love to hear your experiences. Now, you know a little more about Ethica Gaming. Research: pubmed.ncbi.nlm.nih.gov/4025… #AutismAwareness #AutismAcceptance #AutisticGamers #Neurodiversity #GamingAndHealth #Parenting #GamingTogether #Neuroscience #EthicaGaming If you like my content, follow me. Game On.
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an older doodle exploring different outfits for the lads :]
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🚨 APPARENTLY, GAMERS HAVING RIGHTS IS A CHILDISH IDEA. Well, that's interesting. Some people have called what we're doing childish. Others doubt gamers can accomplish anything by standing together. Fair enough. But I'd like to hear an actual argument. Here's what I see. Consumers spend billions on gaming, yet have little influence over the rules governing their purchases. Corporations have legal departments, lobbyists, shareholders, and teams protecting their interests. Who represents the kid mowing lawns all summer to buy that $70-$100 game? I'll wait..... Imagine how proud that kid feels when he finally buys something he worked for. Then tell him that his purchase may only grant him a license, subject to legal conditions he couldn't begin to understand. "I suppose nine-year-olds need law degrees to understand Sony's Terms of Service." Tell me why that kid shouldn't have clearly defined rights. And what about someone spending hundreds on a console, only to discover the manufacturer controls what software runs on it, what modifications are permitted, and which storefronts are available? You paid for the hardware. Yet your freedom to use it remains restricted. Companies have legitimate reasons to protect intellectual property, combat piracy, and maintain secure services. Somewhere along the way, protecting intellectual property became a justification for restricting consumer choice. " It's do what we say or get banned!" - how is that fair? And what do gamers get in return for all that money? Take away the disc, and you take away something tangible. Something we can hold, lend, trade, resell, or keep for years. Digital games have value. But what happens when a company controls access to something we've already paid for? What exactly are we buying? How much control should the seller retain after taking our money? That's why I believe we need a Gamers' Bill of Rights. Not because we want everything free, hate corporations, or are throwing some childish tantrum. Spending hard-earned money should come with meaningful consumer protections, transparent purchasing terms, reasonable repair rights, and freedom to choose how and where you buy games. Physical or digital? That should be YOUR choice. Not mandates passed down from corporate headquarters. To those who disagree, make your case. Explain why gamers shouldn't have stronger protections. Explain why the current system is better. Bring facts and reasoning. Just because you say it, doesn't make it true. Defend your position. Calling people childish isn't an argument. Neither is saying nothing will ever change. Lots of changes have been made due to public outcry- History is full of them. You're welcome to disagree here. I encourage intelligent debate. But if you're only here to insult people or troll, don't expect an audience. You have your own platform. Be respectful or get banned. Real gamers can disagree. Respecting each other's right to ask questions shouldn't be controversial. I'm not asking anyone to blindly follow me. I'm asking gamers to think about what they're paying for and what they're receiving. Is the system fair? The message was sent, and people are listening. That matters. Here's my question: If you could put ONE guaranteed consumer protection into a Gamers' Bill of Rights, what would it be? Ownership protections? Physical media options? Right to repair? Preserving games when online services shut down? I want actual proposals we can discuss and build upon. Share this. Get other gamers involved. Let's turn this conversation into something meaningful. If gamers don't speak up for their interests, who will? @PlayStation @Sony @Xbox @Steam @Nintendo #GamersBillOfRights #GamersRights #ConsumerRights #GamingCommunity #PhysicalMedia #DigitalOwnership #RightToRepair #GamePreservation #ConsumerChoice #EthicaGaming #GamingNews If you like my content, follow me. Game On.
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HF Season 2.5 Ch. 7 Pg. 20-23 Helluvanation, how are we feeling? That first episode was wild 🙃 patreon.com/collection/22834… #helluvaboss #helluvabossfanart #fanart
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🚨WHAT IF WE HAD.... "THE GAMERS' CODE OF CONDUCT" Big corpos gave us their terms..... But have we ever given them ours? A Public Notice to Sony, Microsoft, Nintendo, and Every Corporation That Forgot Who Pays the Bills. Dear Corporate Executives, For years, you've buried gamers under Terms of Service, Codes of Conduct, and enough fine print to wallpaper your boardrooms. You've dictated what we can say, do, and under what circumstances you can revoke access to products we've paid for. How thoughtful. Now it's our turn. ARTICLE 1-RESPECT YOUR CUSTOMERS. Gamers are not walking credit cards or recurring revenue opportunities. We understand this may require cultural adjustments. ARTICLE 2-PURCHASES ARE NOT RENTALS. If you advertise a purchase, provide meaningful, lasting access. If it's a revocable license, say so before taking payment. Transparency. What a revolutionary concept. ARTICLE 3-CHOICE IS NOT A SECURITY VULNERABILITY. Physical games, digital downloads, and competing retailers should coexist. Removing choices and calling it innovation doesn't make it innovative. ARTICLE 4-CORPORATE ACCOUNTABILITY. Make a mistake? Admit it, explain it, and fix it.👈 Blaming customers or hiding behind automated responses won't cut it. ARTICLE 5-NO UNAUTHORIZED WALLET EXTRACTIONS. Microtransactions, subscriptions, battle passes, and DLC must be presented honestly. A $70-100 game shouldn't feel like admission to a shopping mall. ARTICLE 6-PRESERVE GAMING HISTORY. Consumers deserve reasonable ways to preserve legally acquired games when official support ends. Gaming history belongs to future generations, not a corporate vault awaiting another remaster. ARTICLE 7-SPEAK PLAIN ENGLISH. Enough "strategic realignment" and "enhancing consumer experiences." Raising prices? Say so. Removing features? Admit it. We're gamers, not idiots. ARTICLE 8-LOYALTY IS EARNED. Twenty years of supporting your company doesn't obligate us to finance your next twenty bad decisions. Brand loyalty isn't a lifetime financial commitment. ARTICLE 9-CORPORATE PENALTIES. First offense: Public criticism and demands for correction. Second offense: Canceled subscriptions and withheld purchases. Repeated offenses: Permanent removal from our shopping lists. Unlike some enforcement systems, we'll explain why. ARTICLE 10-FINAL AUTHORITY. Corporations may appeal through meaningful improvements. Scripted apologies and promises to "do better" without action will be rejected. Consumers reserve the right to take their money elsewhere. FINAL NOTICE TO CORPORATE LEADERSHIP You have your Code of Conduct. Now we have ours. You can suspend our accounts, but you cannot force us to open our wallets. You control your platforms. "WE CONTROL OUR PURCHASING DECISIONS." And no Terms of Service can take that power away. Sincerely, The Gamers Who Actually Pay the Bills. What would you add as Article 11? #EthicaGaming #GamersCodeOfConduct #ConsumerRights #DigitalOwnership #PlayStation #Xbox #Nintendo #NoDiscNoBuy #GameOn
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🚨 SONY AND THE GREAT DIGITAL OWNERSHIP SCAM! 🚨 THIS IS ABSOLUTE FIRE!🔥 Imagine walking into Walmart, buying a movie, taking it home, and enjoying it for years. Then one morning, Walmart sends someone to your house, takes the movie back, and tells you there's no refund because its distribution agreement expired. You'd call that theft. So why should the rules suddenly change when the product is digital? @LouisRossmann is calling attention to the StudioCanal controversy, where PlayStation customers faced the removal of previously purchased video content because of licensing arrangements. Customers paid real money for something they believed they were buying, only to discover how little control they actually had. Here's the part that should make every consumer furious. Copyright law can impose serious penalties for circumventing digital protection systems, even when you're trying to preserve media you've legitimately purchased. Yet corporations can structure digital transactions around licenses that may allow access to disappear. One side gets copyright protection. The other gets a terms-of-service agreement and a disappearing library. And when consumers turn to piracy, these same corporations act surprised. I'm not encouraging anyone to break the law, but perhaps the industry should ask itself why people are losing confidence in legitimate digital purchases. If paying doesn't mean owning, what exactly are we paying for? This is precisely why Ethica Gaming continues challenging Sony's digital-only direction. It's not about hating digital distribution. It's about demanding ownership rights, transparency, and meaningful consumer protections. If a company wants to sell temporary access, call it a rental. If it wants to call something a purchase, that purchase should come with lasting rights. And if the company takes away what you paid for, there should be a refund. Digital is not the problem. Ownership is. Credit to @LouisRossmann for continuing to expose the enormous disconnect between corporate licensing practices and consumer expectations. 🎥 Watch his breakdown: youtube.com/watch?v=LYxmRaRR… Here's my question to Sony and every other digital storefront: If your licensing agreement expires tomorrow, why should the customer who already paid be the one left holding the bill? #EthicaGaming #LouisRossmann #Sony #PlayStation #DigitalOwnership #ConsumerRights #RightToOwn #RightToRepair #GamePreservation #StopKillingGames #NoDiscNoBuy #GamingCommunity #GameOn
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Why does every page of this book from the 1970s contain so many 2000s tech logos?
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The Ultimate Crossover
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The legendary host of Blue's Clues Steve Burns Turns 53 Years Old! 🎂💙 Steve Burns became a childhood icon as the original host of Blue’s Clues, bringing warmth, curiosity, and an unforgettable connection with young viewers to one of Nickelodeon’s most beloved preschool shows. As Steve, he helped turn everyday clues, songs, and conversations with Blue into memorable television moments that generations of fans still look back on fondly. More than two decades later, Steve’s time on Blue’s Clues remains a cherished part of childhood television for fans who grew up solving clues right alongside him. Happy 53rd Birthday, Steve Burns! 🎉💙
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好きな感じに描いたりりちゃです
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Good-ass video that resonates with me so much
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мне так нравится бешеная Лили (๑•̀ㅂ•́)و✧
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как же я надеюсь успеть к тому моменту как тренд в тиктоке закончится... правда я слишком затянул и думаю что не успею, но зато потом буду с гордостью пересматривать то что выйдет. Как не крути не могу перестать рисовать Лили и искать то как я хотел бы её видеть (* ̄3 ̄)╭
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Working on combat dynamics. Getting knocked down was a showstopper... so I added air recovery! You can regain control mid-air, and even dash away! #gamedev #steamgames #megaman #adamantheart
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Giant Xbox 360 model on display in Japan (2005)
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Warner Bros. and Paramount’s gaming divisions will be merged into one team supervised by Tony Driscoll under Skydance Corporation. The team will oversee IP-based projects from ‘SpongeBob SquarePants’, ‘Avatar: The Last Airbender’, ‘Rick and Morty’, the DC Universe, and more.
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