Different locks can be harder to open, while some are more easier or practical. Here's some I cooked up!
Considering I've still got that imaginative spark, I might just make something...

ALT Toggle Lock: Simply put, it's a switch that either turns on or off the lock. Great for keeping a blimp inflated when you want them to be. Conditional lock: Only opens/closes under certain conditions, with a maximum of 4 conditions. This also applies when you try to pick the lock with a lockpick. Code lock: Opens once the right code is put in, closes when the input is reset Voice lock: Only opens/closes with voiced commands. Presumed to be the hardest to pick, since it only works with the voice that put the lock in the first place.
I got hit with a burst of creativity, and I'm now making different types of blimplocks.
Have this while I wild out, about portable lockpicks in action.
Looks like @LunarSeamoth got a lot of gifts this birthday! Sadly, objects don't phase through walls just like she does. Hopefully she can get herself out of this soon if she wants to use them...
Wanted to do something nice for a special day like last time. Happy birthday!
Not being bound by trends feels good because that means I can draw whatever and not feel like I'm missing out on some grand opportunity - downside is art block is art block hits harder than a hydraulic press
I need ideas ;-;
I woke up more earlier than expected, how's everyone doing?
I really need to beat Night 5 because the ultimate ending is RIGHT THERE MAN
Me when I aggressively run at a nearby blimp (you) with any sharp object with the sole intent of popping it and any other blimps I find along the way:
I am very much in a specific mood >:D









