Dord (@Dord71) header
Dord (@Dord71) profile picture

working on a little game the old fashion way.

Somewhere in the dungeon
Joined March 2026
Like finding gems in a box stack #indiedev #solodev #gamedev
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Or maybe we just blow the stack up
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Don't stand too close or they'll kick ya #indiedev #solodev #gamedev
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Dord retweeted
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work. Read more on Bungie.net: bung.ie/bungiefuture
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I thought it would be fun if arrows could be parried and reflected back at enemies. It’s a pretty simple mechanic, but I really like the little situations it creates. 🏹💥 #indiedev #gamedev #screenshotsaturday
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The Ranger is now equipped with more arrow options allowing players to choose which type of arrow they want to use and combine to defeat their enemies. #indiegame #indiedev #solodev #gamedev
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RIP to the man behind the greatest line read of all time
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I've been tinkering with the enemy AI's brain to let them chase, flank, and maneuver, in hopes that enemies feel more fun to fight against! #indiegame #gamedev
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Beware the pale weird floor monster that nibbles on your boots! #screenshotsaturday
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I've been playing around with the concept of a ghost enemy that can teleport, hide, and sneak around to add some variety to the moment to moment gameplay. #indiegame #gamedev
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Started adding parrying and other shield mechanics to the knight class to solve a design issue I've been wrestling with. #indiegame #gamedev
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Adding some loot drops to the chests for more variation. #indiegame #gamedev
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Adding status effects to abilities. #screenshotsaturday #indiegame #gamedev
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Been playing around with adding weapon and armor slots for players to mix and match different equipment. But it seems the fast pants have a few too many zeros... #gamedev #indiedev
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"GABE!! THE RAM PRICES WILL MAKE A STEAM MACHINE COST $2K!!!!! WHAT DO WE DO!?" "Nothing."
Valve's Steam Machine price could be saved thanks to collapsing RAM prices
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The cool thing about creating a sandbox is seeing how different entities can interact in the game world without the developer's input. #gamedev
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Been working on a PS1-style co-op dungeon crawler where up to 8 players can dive into procedural dungeons together. Still very early, but it's starting to come together nicely. Feel free to give any feedback! #indiedev #gamedev #indiegame #screenshotsaturday
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