EXEcutioner☢️ (@EXEcutionare) header
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Indie connoisseur. If you're making a cool indie title, I want to play it. FPSs, hack & slashes, beat'em ups, shmups, Metroidvanias, run 'n' guns, etc.

Cyberspace
Joined November 2025
Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)Photo by EXEcutioner☢️ (@EXEcutionare)
Evening fam, so going forward one thing I really want to do with this account is upload a lot more video game clips of my own, possibly some screenshots here and there also, in order to help further build my account as well as to provide some meaningful value to my peeps. I've got probably close to 100 or so clips from many different games already captured such as: • Armatus (Demo) • Battlecore Robots (Demo) • Blood • Blow-Up: Avenge Humanity (Demo) • Core Breaker (Demo) • Ex-Zodiac • Fury Unleashed • Get To The Orange Door (Demo) • Hearld of Havoc • Kill The Crows • Marvel: Cosmic Invasion • Metal Hellsinger • Mirage Feathers (Demo) • Roboquest • Selaco • Sprawl Zero (Demo) • Suicide Squad: KTJL • TMNT: Shredder's Revenge • TMNT: Splintered Fate • The Hong Kong Massacre • Trepang² • Void/Breaker And then there's tons of other games I want play and makes clips for such as: • Ace Combat • Acts of Blood • Armored Core VI: Fires of Rubicon • Blazblu: Entropy Effect • Blazing Chrome • Berserker's Domain • Blackout: Zero Point • Bot Vice • Butcher • Code RAPID • Control • Devilated • Evil West • F.E.A.R • Fight N' Rage • Ion Fury • Mala Petaka • Max Payne • Metal Slug • Moadra • Produes • Redeemer • Star Wars: The Dark Forces • Star Wars: The Force Unleashed • Sprawl • Stellar Blade • Streets of Rage 4 • Suit For Hire • Team DehDehBon • Trials of the Blood Dragon • Turok 1,2,3 • Vanquish • And hundreds more And then outside of that, I wanna do my part in helping to promote indie accounts as much as possible because there's so many small time developers or even one man teams making cool, kick ass, and innovative games. You may have noticed that the vast majority of my reposts are indie developers posting their clips, and part of why I do that is not just to havea bunch of cool stuff propagating my page, but also to help with visibility of their game. I can go further however by trying out their games, highlighting them in huge posts with detailed feedback, and hopefully posting some cool gameplay clips to really show what you can do. So yea there you go, if you see the names of any titles that sound appealing to you, sound off below and I may prioritize those, or you can even offer up some recommendations if you'd like. If you're reading this in the morning after the sun rises in cst time, I should have 4 video clips already uploaded for you to check out. Oh and just for the heck of it, I recorded a short clip below of all my recent played Steam games, so check it out 😉
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Man, the Drunken Sword in Phantom Blade Zero is absolutely insane. My guy can barely stand straight, and he's still pulling off moves like this. LMAO This combat is something else. Certified GOTY material.
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There's a couple of important distinctions here: • Saros had a 75m budget, while Gears E-Day has a reportedly 500m dollar budget. At 400K sales, that is laughably pathetic, like abysmal. • Saros is exclusive to just PS5, whereas E-Day is available on Xbox and Steam and it still flopped. Both are flops, but Saros still faired better given the massive difference in budgets. Not a Pony or an Xbot, I just like games and I state facts, free of any bullshit or fanboyism. I wanted both to fail for similar reasons, which mostly comes down to the same reason I have so much contempt for Western studios, left-wing activists constantly pushing identity politics.
Saros sold an estimated 300K+ in two weeks on PS5. Gears of War: E-Day was estimated at 400k across Steam and Xbox in a few weeks. Yet I did not see the same demands for Saros to go multiplatform to “save it.” If this is about the games, where’s the consistency?
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EXEcutioner☢️ retweeted
Preview of a new boss in NEO TITAN! A few bosses in the game have this fixed camera with the boss mostly staying at the top of the screen, inspired by shmups, which I've made an effort to play far more of over the past year
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Fanservice can make a bad game tolerable, a decent game good and great games even better. Not every game needs it, but when it’s there, it’s almost always an enhancement. On the flip-side, ugly unappealing characters can absolutely ruin an otherwise good game. It’s really simple.
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Patrick Stewart brought some amazing characters to life such as Captain Jean-Luc Picard & Professor Charles Xavier. He touched and inspired the hearts of many, and that is what he shall be remembered for. I care more about the legacy he leaves behind and mark he left on the world than his poltical affiliation you absolute parasite.
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EXEcutioner☢️ retweeted
Two big updates. Train station has a massive landmark. And Steam achievements confirmed to work.
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HOLE PUNCH COCKTAIL: DEMO OUT NOW! Enter the dream of a young office worker with a slight alcohol dependency, fight against a twisted reality, and successfully finish your daily routine.
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Have you ever driven to a game shop in an armored car?
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It's important to consider that the highest a Gears of War game has reportedly sold is 6.75m copies with Gears of War 2, so it's absolutely fucking insane to make a Gears game with a 500m dollar budget because it needs to generate 1 billion in revenue just to break even, which is to say it needs to sell 14-16m copies and this series is far too niche to ever reach those heights. That's not taking into account that those 14m copies need to be set at $70, and that's asking a lot these days. The franchise itself has sold 41m copies combined across all games, but these developers are genuinely out of their minds if they're spending 500m on a series that peaked at just under 7m copies sold, and the fact E-Day only sold 400K, is laughably pathetic. Plus it's a 1st party exclusive, which inherently limits its audience, but unlike some 1st party Playstation exclusives, it is at least available on Steam, otherwise the numbers would likely be significantly worse. I don't see any way The Coalition doesn't get shut down if all these metrics are true because they are a MAJOR liability if they lost 500m and only gained back 400K. This is incredibly bad business and if Asha is trying to cut back on spending and make Xbox profitable again by cleaning house, yeah that is DEFINITELY going to piss her off. If even Bioware got shut down after 3 commercial flops, what hope does Coalition have after their last 3 failed games? Supposedly Gears 4 sold anywhere between 3-5m and all we know is that Gears 5 sold better than 4 because the exact numbers were never publishized, but the perception surrounding this franchise has shifted drastically, with longtime fans being highly critical of these last two games. In the social climate we're in, if you want $70 out of gamers we are FAR less tolerant of left-wing propaganda, identity politics, girlbosses, male replacement, & Queer ideology. Call us all the buzzwords you want, we don't honestly give a fuck, us Chuds will not spend our money on products we don't want or give it to people who hate us. Pivot or Perish 🤷🏻‍♂️
Here is my message to all Western game studios. Gamers are your target audience! Purple haired they/them weirdos are NOT your target audience! It's time to learn! #GearsofWarEDay
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I really don't care what you think about @ActualAndyPants and I'm not convinced any of the things that Leftists say about him is true because these bastards lie just as effortlessly as they breathe, so why would I believe anything that comes out of their mouths, but what he said is absolutely true. Sucker Punch, Ubisoft, Ninja Theory, 343/Halo Studios, Insomniac, Bioware, The Coalition, Double Fine, Wildlight Entertainment, Firewalk, etc. how many studios need to face significant layoffs or just outright die, before Western developers get it through their thick skulls that without straight men, they don't have an audience and they can never force us to spend money on something that we don't want. They've shown nothing but contempt for us, so now we show them that same level of contempt and suddenly they can't survive. Pivot or perish, it's really that simple, and clearly most of them would rather perish.
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EXEcutioner☢️ retweeted
Don't bother running from my fire—it only prolongs the agony. #IndieGameDev #Gaming #pixelartㅤㅤ
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So there's 3 things I need to address regarding the Street Fighter movie. - First and foremost, yes this movie was awesome! Both myself and my homie loved it. He even said during the credits that he wanted to watch it again, like now, and I was in agreement. He also said that he's buying it when it comes out and was even considering snagging the 30th Anniversary Collection on Switch. Isn't it funny how watching a fun video game based movie, makes you wanna spend even more money on the games themselves? The industry should take notes. - Secondly, this movie has ANIMATED CUTSCENES! I thought the entire movie was live action, but nope there are actual animated cutscenes and they are damn good. Why the marketing team never showcased even one of these is beyond me. I get it if they're trying to avoid spoilers, but in all honesty, showcasing a few wouldn't hurt it. The marketing team dropped the ball on this one just as they dropped the ball on Transformers One and it might hurt the movie as a result. Side note, I'd watch a whole entire animated SF movie. - Thirdly, this was made for fans. I've seen some really stupid reviews saying this is a cash grab, that it disrespects the characters, that it was made for shareholders, etc. and I have to ask, did we watch the same movie? This movie was absolutely NOT made for shareholders. The raunchy humor and the portrayal of some characters will turn shareholders completely off because they want something safe. This felt like an unapologetic 90s action movie, for better or for worse, because this couldn't have existed in 2020. Moving on from that, I want to briefly talk about the characters. I haven't ever watched the 1994 movie so I can't compare the two, but from my understanding, one of the reasons it is so bad, is because it tries to cram all these iconic characters into one film and it's just trying to do too much. This movie has all the characters you know and love, but are integrated into a plot that makes sense. Amyways, here's my take on all the characters, minor spoilers ahead so fair warning: • I wasn't exactly sold on Andrew Koji as Ryu, but he totally works, and he plays to the character's strengths • Noah Centieno does a great job as Ken, but through almost the entire movie he's painted as a complete douchebag loser. I get what they're going for with the character, so that the character growth pays off, but it's a bit too much in my opinion. • Chun-Li is tasty as fuck and she steals every single scene that she's in, in a good way mind you. Calling Lang took every criticism to heart and nailed this character. Chun-Li is a total sexy badass, without coming across as a man-hating, bitchy girlboss. You also get some nice backside shots, proving that cancel culture is seemingly dead. • Cammy is extremely hot, but you really don't get much of her. I was really hoping for a fight between her and Chun-Li, but we don't get that. Perhaps in a sequel though. • M. Bison is total twisted freak in this movie, we're talking like foot fetish freaky. It's a bit much for me as I'd rather he just be a big bad power obssessed villain. • Bro when Akuma finally shows up, Roman Reigns absolutely kills it. He looks SOOO fucking cool! • There's a fight with E. Honda that is a total callback to the games. You'll know it when you see it. • Vega's actor Orville is just perfect for this role • Blanka shows up for a fight then disappears, but it works. • Guile, Dhalsim, Balrog, & Zangief don't get to do much, but I was glad to see them here • You even get to see Dan Hibiki and once again, Andrew Schultz is perfect for this role. Yeah overall I really enjoyed this movie, and I hope it does well enough to get a sequel, cause it blatantly set up for one.
Seated for Street Fighter, plus I'm rocking my favorite Street Fighter II tee to go right along with the movie.
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EXEcutioner☢️ retweeted
You were chosen by the algorithm! Now take a look at my Indie game💌
You were chosen by the algorithm! Now take a look at my Indie game 🗡️
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Bruh, these animations are wild 😨
We’ve added more realistic blood effects to push the gore even further. Blood splatter is now simulated in real time and actually reacts with the surrounding environment. It’s probably a ridiculous amount of detail for a side-view game, but when it comes to making things more brutal, we’ll do whatever it takes... #indiegame #indiedev #horrorgame #IndieGameDev
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We’ve added more realistic blood effects to push the gore even further. Blood splatter is now simulated in real time and actually reacts with the surrounding environment. It’s probably a ridiculous amount of detail for a side-view game, but when it comes to making things more brutal, we’ll do whatever it takes... #indiegame #indiedev #horrorgame #IndieGameDev
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WELCOME TO ANTIOCH. ❤️‍🔥 Your faith will be tested. SacriFire’s Steam playtest is open! Explore Antioch and slay demons in battles where time only moves when you do. Answer the call. Steam link in the replies. 👇 #indiegame #gamedev #jrpg
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EXEcutioner☢️ retweeted
Yesterday, my post about Gwen's visually appealing aesthetics triggered a lot of gays, fat lesbians queers They have all been ideologically captured to serve a woke ideology This is how Eastern AAA studios design female characters, which leads to revenue and no layoffs
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8,500+ Wishlists After Next Fest! 100% Positive Reviews! This Solo-Dev Indie Game Launches Later This Year! 👉 store.steampowered.com/app/3… #IndieDev #indiegame #IndieGameDev #roguelike #actiongame #demo #steam #pixelart
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This game is sooooo good dude and that freaking machine gun goes so much harder than it needs to. Very fun game, but also especially challenging. They gave Glitch DEVASTATING firepower though.
The physics and destruction in Metal Arms (2003) were so ahead of its time. Blow off a Mil bot's arm, watch it panic, or just take control of it entirely. Legendary.
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Into the Void: The Ultimate Final Demo is OUT - Moved the game from Unity to INVALEngine - Massively reduced game size (1.6 GB -> 150 MB) - Added Challenge Mode - Horde mode improvements - And 40 more! (video is old footage)
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