My Dad was my best friend. I lost him on March 3rd, 2026. We did everything together from golf, to pool to playing gin. We had so much fun and time just flew by when we were together. Iโll miss you so much Dad. Iโll love you forever! โค๏ธ
dignitymemorial.com/obituariโฆ
FATAL1TY retweeted
Thirty years ago today I started my first day as CEO of id Software. Itโs been 13 years since I left, but I still am a fan of id and grateful John Carmack and Adrian Carmack trusted me to run the business. Itโs been a great 30 years.
FATAL1TY retweeted
I am hesitant to weigh in on discussions about 30+ year old details. I understand enough about memory in general, and mine in particular, to not have great confidence about it. I generally trust Romeroโs memory more than mine โ I was always a bit jealous of that capability.
In broad terms, multiplayer gaming was right up there with 3D gaming in my grand visions of what I wanted to accomplish. The early FPS games were very much โfirst person Gauntletโ, and Gauntlet had multiplayer.
I do clearly remember the first time I got two computers running Doom taking to each other. Moving around on one computer and seeing the character move on the other screen was sublime. And then, of course, I shot the other character. Every shared virtual environment inhabited by young men inevitably hosts deathmatch.
I suspect the confusion here may be around the fraction of people that originally bought Doom because of multiplayer. It was almost certainly well under 10%. Maybe under 1%. It wrecked some college networks, but most people didnโt have Ethernet cards or null modem cables. We probably did have some conversations correctly predicting that. Deathmatch was awesome, but most of our players never got to experience it.
Even four games later for Quake 3 Arena, being โdeathmatch focusedโ was a huge internal battle, and not at all obviously viable.
Replying to @romero
John. First, 8 months before release is before I joined the company. So I have no knowledge of what you did then.
second, AFTER I joined we had a discussion in which I talked about my experience with Command HQ and YOU YOURSELF agreed that Deathmatch wouldnโt be that big a deal. Do you not remember?
Third yes we all wanted Deathmatch anyway. And Iโm glad my predictions were wrong.
Perhaps check your own memory before gaslighting mine.
Hope youโre well.
FATAL1TY retweeted
Revenue from FPS cheating subscriptions is over $2 billion annually. This is only FPS title revenue.
Just an FYI. People are cheating. A lot of them. Pretending otherwise is serious cope. There is monetary incentive to cheat in the esports industry as well.
It also doesn't take large percentages to adversely affect matches and player experience. It's a serious problem in the industry.
BF6 from LAS VEGAS! nitter.cf/i/broadcasts/1qKDzWoPZโฆ
12x World Champ | Battlefield 6 Vegas Strip + Area 51 | Vegas Local nitter.cf/i/broadcasts/1aKbdENnjโฆ
What a great time visiting Japan! I remember yes, everyone was super respectful and gave me a lot of amazing gifts for visiting their country. ๐ฏ๐ต
The Fatal1ty Shootouts were amazing times! Met so many people from all over the world through playing games. I feel extremely lucky to have met and played with so many gamers around the world.
Thanks for the memory. ๐
Replying to @FATAL1TY
Painkiller changed my life too.
About 20 years ago at ACON5 in Japan, I joined the Fatal1ty Shootout, got a signed Fatal1ty cap!
I also gave you this "Ichigeki jinbei" back then.
Do you remember it!?
FATAL1TY retweeted
Hung out with @FATAL1TY and Pureluck (highly regarded Quake 3 deathmatcher). Had fun!
Watch Starship Flight 14 nitter.cf/i/broadcasts/1qxvvenMPโฆ
FATAL1TY retweeted
Rumors speak of something worth celebrating... We're honored that @Quake: Dawn of the Machine has been nominated for Best Game Expansion at the @GoldenJoysticks!
Vote now! beth.games/46IJAEc






























