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fire nation
Joined January 2010
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oh real quick on the lock on part, maybe this was just my experience, but sometimes the lock worked and sometimes it did not. it was also kind of tough to switch who i was locked on to.
Replying to @F_PrinceZuko
for starters, once you get to a certian part of the game, the arrows telling you where to go are annoying. the game is already leniar. putting up arrows is overkill imo. also i mentioned i liked the combat and that's true, but why is lock a setting that needs to be turned on?
rolled credits on marvel's wolverine. please exexperience the game for yourself & don't listen to most reviews cause the game actually isn't that bad. for me, i'd say a 5.5/10.
so we’re not getting this game on a disc, but we’re getting the album on a disc… nice
Grand Theft Auto VI: The Album Coming November 19
Featuring 34 original tracks that capture the electric energy of Vice City and Leonida, from a genre-defying artist roster.
Listen to the first six singles today, and pre-order on vinyl and CD at gtavi-thealbum.com.
zuko retweeted
in honor of Marvel's Wolverine, we added a AAA mode in case you can't find the giant haystack
over budget concerns... & then to say death stranding 1&2 didn't meet revenu expectations...
i don't know if i believe that. this is the same company that let naughty dog give us the last of us 1&2 multiple times.
Bloomberg: 'PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines'
Physint was well over budget despite being years away from release
Death Stranding 1 & 2 also didn't meet PlayStation's revenue expectations
According to sources, Xbox plans to publish Physint on both PC and Xbox.
bloomberg.com/news/articles/…
yes, on @XBOX tho. y'all are allergic to making money for some reason.














