@GameSoundi
iAccount based inUnited States
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Game Sound Interest
Seattle WA
Joined April 2009
- Tweets753
- Following392
- Followers2.8K
- Likes1.9K
Brian Schmidt retweeted
The news is still spreading about our latest collaboration.
So incredibly cool.
nme.com/news/gaming-news/gwa…
This weekend. The place to be is PAX West, Arch Building, Level 4, Booth #853 to enter a DAILY raffle to become immortalized as a playable member of GWAR's Antarctica Scumdogs team.
@mutantfootball
Brian Schmidt retweeted
HEY YALL!! I'll be attending GameSoundCon in Burbank, CA and TwitchCon in San Diego, CA. Come find me at either event!!!
Brian Schmidt retweeted
✨ GameSoundCon 2026 ✨ added to the event calendar! 🎉
Type ⚙️: Onsite B2B Conference
Date 🗓️: OCT 20-21, 2026
Location 🏙️: Burbank, United States
Direct link to the event in the comments. @GameSound #GameSoundCon #GameDev #GameIndustry #GameConference
We've published our analysis of #gameaudio job postings 2026.
We systematically searched over 200 game companies, plus job websites for game audio job postings, and analyzed what they are looking for.
#gamedev #gamemusic #gamesound
gamesoundcon.com/post/game-a…
Brian Schmidt retweeted
So psyched when this time of year comes around. Catch me and the Interleave crew at GameSoundCon! Let’s talk music, sound, tech audio, and the future of game dev (or favorite smash bros characters; equally important.)
Sound off if you’re here!
Brian Schmidt retweeted
escapistmagazine.com/news-mu… to get to the good stuff.
Hi #GameAudio people
We've published the results of the 2025 Game Audio Industry Survey.
The survey covers game audio salaries, freelance rates, tools/tech, layoffs, education and other issues affecting working in game music and sound design.
Some top line takeaways:
- Freelance game music rates are up marginally over 2023
- It's not your imagination: Outsourcing game audio is a growing trend.
- Game Audio Salaries (non-freelance) are up pretty significantly over even 2 years ago
- Layoffs hit around 15% of game audio employees, affecting mid-career employees more than recent hires.
- AI is just starting to work its way into game audio production flows
Since 2014, we have regularly surveyed game composers and sound designers regarding issues such as contract terms, rates, PRO income, as well as tools/technology and education
You can read the survey here:
gamesoundcon.com/game-audio-…
#gameaudio peeps!
Audiokinetic is going over new features in Wwise 2025
Happening right now!
twitch.tv/audiokinetic
Had a blast playing on this one!!
Turn it up, Loners!
Straight from The Zone, we’re dropping a banger from our soundtrack: Turning Point! 🎸🎶
💥 Special Thanks
@filmorchesterBB
@EduardoZolhof
@GameSound
@Godspeed_ViViX
@bruno_valverde
@ShotaNakama
Check out the full music video on our YouTube channel!
🔗 Link below.
@BitCakeStudio @MadMushroomGG #LetsHaveAPicnic #AtomicPicnic #Soundtrack
Brian Schmidt retweeted
To mark 10 yrs of making listening safe @WHO invites you to subit abstracts showcasing innovative efforts to promote #safelistening and prevent hearing loss.
For details and submission guidelines, please visit: shorturl.at/MIHrQ
Last date extended to 10.6.25
@AlarcosC
Brian Schmidt retweeted
A few last minute spots have opened up for our Leveraging #Wwise Spatial Audio Acoustics in Unreal 5 workshop tomorrow! Register here before they are gone:
📅 May 29th, 2025 - 2 p.m. to 6 p.m. ET: hubs.ly/Q03pvBdK0
#GameAudio #SpatialAudio #Unreal
Brian Schmidt retweeted
🎟️ FINAL CALL FOR TICKETS 🚨
Game Sound Summit 2025 is happening THIS WEEKEND 🎮
Get your tickets now through the link below! And remember to message us if you're a student for our special discount 👀
🎟️ shorturl.at/Vznb4
#GameAudio #GameSoundSummit2025 #GameDev
Brian Schmidt retweeted
🎧 Here's our speaker roster for this year!
Visit us at Game Sound Summit this weekend and learn from all of these amazing professionals!
🗓️ May 24-25
📍 Puerto Rico Music Conservatory
🎫 shorturl.at/X3n9z
#GameAudio #GameSoundSummit2025 #GameDev
Brian Schmidt retweeted
Join us to learn about the @WHO-@ITU Global standard for safe listening in video gameplay and esports shorturl.at/5ba2r
21 May, 12 pm CEST
Learn of #safelistening tools for video games & devices that don’t impact the fun of gameplay.
Register: shorturl.at/6fXe5
Last 2 days to participate in the Game Audio Industry survey!
For the past 12 years, we've surveyed the game audio industry regarding salaries, rates, tools/tech, education and other data. New this year are questions on layoffs and AI
The survey is open through May 17, should only take 5-7 minutes to complete and is Anonymous
To take the survey, or see previous years' results head to:
gamesoundcon.com/survey
#GameAudio #GameDev #SoundDesign #Wwise #Fmod #Unreal #unity3d #GameMusic
Speaker Submissions are open for #GameSoundCon 2025!
Submissions are open through May 17, 2025
gamesoundcon.com/