On the Self-Cultivation of Tencent’s Best-Selling Games: Not a Single Player Meme Should Be Left Behind
youxichaguan.com/en/archives…
How Did a One-Person Studio Create a Demo with a 98% Approval Rating? A Conversation with the Developer of *Deep Space Pawnshop* About Pawnshop Narrative, Pressure Design, and System Emergence
youxichaguan.com/en/archives…
Another Tencent Hit with Over 100 Million Players: "Valorant," Which Has Taken the Younger Generation by Storm, Continues to Evolve
youxichaguan.com/en/archives…
After reaching 1.5 million wishlists, this non-racing driving game shot up to No. 11 on the global best-seller list
youxichaguan.com/en/archives…
Exclusive Interview with the Owner of a Robbed French Game Store: "We Plan to File a Joint Lawsuit Against the Relevant Authorities"
youxichaguan.com/en/archives…
Teahouse Exclusive: A Year and a Half After Being Plagiarized, “Sarah’s Shady Shop” Opens Its Doors
youxichaguan.com/en/archives…
Everyone says Hangzhou is a culinary wasteland, so where should gamers go to eat?
youxichaguan.com/en/archives…
"Brawl Stars" Global Tournament Makes Its Debut in China: A Six-Year Journey of Mutual Commitment
youxichaguan.com/en/archives…
An Interview with the Founder of Unreal Engine: I Used to Question the Value of AI in Game Development, but Now Is the Time
youxichaguan.com/en/archives…
After creating a smash hit that generated over 200 million yuan in revenue, this independently developed AI-powered game has also become a sensation.
youxichaguan.com/en/archives…
Jun Maeda, whose works have moved countless people to tears, has been diagnosed with throat cancer: Bilibili’s Youxing is publishing his game
youxichaguan.com/en/archives…
With half-year revenue of 300 million, is this long-established publicly traded gaming company facing another challenge?
youxichaguan.com/en/archives…
Not a mobile game: Tencent once kept a new console version of "Assassin's Creed" under wraps
youxichaguan.com/en/archives…
From *Red Tide* to *Black Myth*, from “Rising Stars” to Publicly Traded Companies: A Look Back at the Industry’s Evolution Over the Past Thirteen Years of the Golden Tea Awards
youxichaguan.com/en/archives…
"The End" Has Finally Reached the Starting Point
youxichaguan.com/en/archives…
South Korean Game Developers, Once Squeezed Out of the Chinese Market, Are Making a Fortune Again on Steam
youxichaguan.com/en/archives…
A year and a half after nearly being ruined by its former publisher, this indie game—backed by Eagle Wing—is back with a vengeance.
youxichaguan.com/en/archives…
The Intensifying Competition in the SLG Genre Enters the Next Round
youxichaguan.com/en/archives…
Observations on the Summer 2026 "Mild Horror" Game Market: From "Dark Horse" to Large-Scale Expansion
youxichaguan.com/en/archives…
A Conversation with Siming Interactive Film and Game Studio: Exploring the Future of Interactive Film and Games Through AI
youxichaguan.com/en/archives…




















