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GodotFest returns to Munich! 🎮
The European @GodotEngine conference — Nov 3 & 4, 2026.
✅ Great food both days
✅ Unlimited drinks
✅ MeetToMatch -Networking powered by @ExitGames
Built for pro devs. Everyone welcome.
🎟️ Tickets available now!
#Godot #GodotEngine
An MMORPG is a huge game for an indie team. Leonardo Rocha and Francesco Piacenti are building one in Godot.
At #GodotFest, they talk through Ichor Online: the workflow, the scope, and SpacetimeDB.
godotfest.com/talks/ichor-on…
#GodotFest #mmo #multiplayer
You want shaders in your game. Where do you even start?
At #GodotFest 2026, Leszek Nowak writes them from scratch, using effects from games that already shipped.
godotfest.com/talks/you-want…
#Godot #Shaders #VFX
Students want to understand a machine as big as a factory. They can't all fit inside. 🏭
Tina Nguyen and Darrius Anthony built a VR copy in Godot that a group can walk through together. They'll show it at #GodotFest.
godotfest.com/talks/building…
#Godot #VR
Some buyers will not approve a new engine until security, IP, and continuity are settled.
At #GodotFest, Kristian Too Andreasen shares their Unity-to-Godot switch for a multiplayer defense simulator.
godotfest.com/talks/using-go…
Audio accessibility is more than just a lonely volume slider.
At #GodotFest, sound designer and audio programmer Max de Kroon shows how to make your game's audio more accessible using built-in tools. Expect practical tips for sensitive ears!
godotfest.com/talks/lets-hea…
#Godot #GameDev #Audio
At GodotFest 2026, Jiří Starý and Erick Passos explain common multiplayer bugs, how to fix them, and what those fixes can break. Expect some painful yet interesting examples!
👉 godotfest.com/talks/multipla…
#GodotFest #GodotEngine #GameDev
Can a mobile game make money without making its players miserable?
At #GodotFest 2026, Leon Klostermann shares how he built a Top 50 iOS RPG with Godot. From game design to mobile performance, find out what it takes to ship without the slop.
godotfest.com/talks/mobile-g…
#godotengine #gamedev #conference
ExP - Expert Talks and Pretzels are joining us as Silver Sponsor for #GodotFest 2026!
They are organizing amazing #gamedev meetups in Munich and we couldn't be happier for their support.
exp-muc.de
Every frame in #Godot starts with a series of choices. What gets drawn, how, and in what order?
@W4Games's own @john_clayjohn takes you through Godot's Forward+ renderer and the decisions behind its major features.
16 languages. Over 60 translation contributors. How do you keep it all in sync? 🌍
At #GodotFest, Simon Dalvai shares how he handles community translations for 99Managers Futsal Edition with gettext and Weblate.
godotfest.com/talks/continuo…
#godotengine #i18n
Your next game, built with #Godot? 👀
More teams are asking that question. The freedom to change the engine and build their own tools is a big reason why.
If your team is weighing it up, come meet developers working with Godot at #GodotFest.
GodotFest retweeted
It's been a great pleasure and a super interesting conversation!
Why are more studios looking at #Godot?
We talked to Johannes Ebner (@Structed) of @GodotFest about pro workflows, consoles, web and what multiplayer needs. GodotFest is Nov 3-4 in Munich, and we’re sponsoring @MeetToMatch.
▶️youtu.be/eIHAaOH0KXw
#GodotEngine #GodotFest
Why are more game studios looking at #Godot?
Our very own @Structed joined a fireside chat with @ExitGames to discuss why the engine is attracting more attention. It's a conversation close to our hearts at GodotFest. After all, Godot means business!
youtube.com/watch?v=eIHAaOH0…
GodotFest retweeted
Why are more studios looking at #Godot?
We talked to Johannes Ebner (@Structed) of @GodotFest about pro workflows, consoles, web and what multiplayer needs. GodotFest is Nov 3-4 in Munich, and we’re sponsoring @MeetToMatch.
▶️youtu.be/eIHAaOH0KXw
#GodotEngine #GodotFest
What happens when you rush preproduction to ship your game on time?
At #GodotFest 2026, Giovanni Beltran shares what went wrong (and right!) during 3 years of developing Vultures, a turn-based Resident Evil-inspired game built in #Godot.
godotfest.com/talks/the-pric…
Git works well for code. Games are a lot more than code. Artists hit merge conflicts. Scenes break.
Lilith will show a different approach with Backstitch, a #Godot plugin for real-time collaboration and version control directly inside the editor.
godotfest.com/talks/beyond-g…
#godotfest
GodotFest retweeted
Amazing to have Anthony with us!
I met Anthony at Gamescom and he's so passionate about making games and helping you make the best of your game community with @discord!
I am so much looking forward to hearing his talk.
What if your Discord server became one of your best game development tools?
At #GodotFest 2026, @discord's @AntonTesh will break down how to build a community that grows with your game, from the first prototype to launch and beyond.
godotfest.com/talks/building…
#gamedev #conference
What if your Discord server became one of your best game development tools?
At #GodotFest 2026, @discord's @AntonTesh will break down how to build a community that grows with your game, from the first prototype to launch and beyond.
godotfest.com/talks/building…
#gamedev #conference
We're excited to welcome Heroic Labs as a Silver Sponsor of GodotFest 2026!
Heroic Labs is helping developers build and scale great games, and we're happy to have their support bringing the Godot community together in Munich this November.
Thank you for supporting #GodotFest 2026.
heroiclabs.com
What happens when you spend months inside the Godot Editor's source code?
At #GodotFest 2026, Zagir will crack open the editor and look at what Nodes, Controls, resources and the scene tree actually cost.
godotfest.com/talks/cracking…
#godotengine






















