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Golden Sun facts! Fan account dedicated to support the Golden Sun series #GoldenSun #GoldenSunSwitch

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Joined January 2020
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While in Golden Sun no random encounters occur on the outskirts of Venus Lighthouse and therefore there is no battle background for this place, in The Lost Age this area features a battle against a Ruffian, so a unique background can be seen #GoldenSun20
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After the Black Orb went out of reach upon being swallowed by the Great Gabomba, Akafubu placed a jewel on a statue which revealed an entrance. This jewel uses the same sprite as the Dragon's Eye found in Golden Sun
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If Madra's jail is visited after Piers is set free, a person will mention that Isaac and his party visited the town asking for Felix
The Dark Dawn icon for the Move Psynergy, which shows an earth pillar being slid, was seen to be much different in a screenshot of the beta for Dark Dawn that was released at E3 2010. The beta icon resembles a detailed version of the spherical GBA icon for Move
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Ahri is a baby belonging to a family in Contigo. She has the ability to project Jupiter Psynergy to a small degree and that is similar to Whirlwind. The family appears unaware that Ahri is causing the drafts
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In the game files, the Ancient Devil is named "Leonard", presumably a reference to Leonard, a demon in the Infernal Dictionary
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The Elder Wood Psynergy set is a series available through the Trainer's Whip. Both the Elder Wood and Estre Wood are coded into the game as variants of the Wood Walker monster, but were never given any abilities. These psynergies are the only time the player can see their sprites
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The music that plays on the Tolbi-bound Ship while crossing the Karagol Sea was used for an E3 teaser trailer of Golden Sun DS in June of 2009
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The Lost Age features two game modes never seen again in the series: Hard Mode (enemies have their stats multiplied) and Easy Mode (characters start with the levels of a completed file). These are accessed by starting a new game while having one completed game file in a save slot
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The Lure Cap is the only item accessible in all three Golden Sun games that is also permanently missable in each of them. In Golden Sun if the player losses at the Colosso, in TLA if it's not transferred, in Dark Dawn if the player has not retrieved it before a roadblock
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Coatlicue is potentially the most potent healing ability in Dark Dawn. If Dullahan uses Crucible to summon Coatlicue, it will heal an unparalleled 9600 HP at the end of the first turn
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Even though Alex shows how proud he feels about his ability to discard someone who is no longer of use to him, some of his dialogue and thoughts still express concern about Mia
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If the player gives the Lash Pebble to Piers before he leaves the party at Lemuria, an optional cutscene will take place. Lunpa will help the party climb, since they cannot use Lash on the rope outside his house
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Doom Dragon during its three heads phase is the enemy with the highest number of actions per turn in the Golden Sun series: this form acts four times a turn. Many turns at least one of the boss' four actions will be nothing, and the battle text will read "Doom Dragon can't move!"
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There are some puddles at Gondowan Cliffs meant to have been used by Piers while he went on his own to recover the Black Orb
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The Mythril Bag that Felix holds during The Lost Age will change its description as the adventure develops
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Some Djinn are capable of speaking. These are Flint and Echo, who provide the Djinn tutorial in Golden Sun and The Lost Age, and Pewter, a Djinni that acts as Laurel's emissary in Dark Dawn. Also, they all happen to be Venus Djinn
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After fruitlessly looking for a boat at Daila and Madra, Alex reaches Alhafra. Since he can't make any use of the ship found there, he decides to stay at the inn, where Felix and company find him. His dialogue will change after defeating Briggs
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Saturos and Menardi, after being defeated, explain that Mars and Venus share a symbiotic relationship, this would restore their power after litting the Lighthouse. Isaac and Garet, being Adepts of these two elements, also get their Psynergy restored prior to the final battle
Moapa and Knights are battled at the summit of Trial Road. Their stats vary depending on the performance at Trial Road, lowering their defense rates and the likelihood they will use abilities. Moapa's defense can be dropped to 120 or 174 from 219, and the Knights' to 151 from 106
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