I used to do this incorrectly myself. But this is the best way to make soft particles in the Unity Shader Graph. Works with both orthographic and perspective camera, works both with HDRP and URP. A Lerp node is needed in case depth is disabled. #unity #shadergraph #shader
For those who might encounter similar issues in the future: visual effects often use trails, but there is no standard way inside Niagara system to make them narrow or transparent at the beginning or the end. Here is the only solution for sub event handler trails #UnrealEngine
Spells for games - Lightning strike⚡️Another variation
#lightningvfx #gamevfx #realtimevfx #vfx #gamedev
Absolute lightning spell - game VFX in Unity #vfx #realtimevfx #madewithunity #gamevfx #lightningeffect #lightningvfx #hovlstudio
Unity VFX - Mana burst spell🧙♂️ #gamevfx #vfx #unityvfx #realtimevfx #gamedevelopment #madewithunity #unityvfx
I want and will play this game because of the VFX. VFX is just average, but the idea and the implementation is 10/10😍





