
I make game mods. Lead Dev @TOKRefolded Modern PM Mod Discord: https://nitter.cf/t.co/hoc1edx1U0 Paper Mario Mods: https://nitter.cf/t.co/3MIMYqT6US
Earth
Joined December 2018
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I have added the link to the Modern PM Modding Discord server for those looking to reach out to me and other people who mod Paper Mario Sticker Star, Color Splash, The Origami King, or The Thousand-Year Door (Switch) to my Bio.
Direct Link: discord.gg/9EzRrfVfPg
XHunter retweeted
they made a grave mistake letting him fall into my hands. i love this model sm dude
(more in replies!)
I listened to some of this on his bandcamp and its AMAZING. DKR's soundtrack is something i frequently listen to anyway so this is a super welcome gift to have.
Thank you @David_Wise ! (and @Kev_Bayliss for the art!)
If you've followed me for Paper Mario modding specific news and updates, I am now in the process of moving everything over into the new Star Haven website.
Give me some time, but anything I upload will be shared here: starhaven.dev/hunterxuman.st…
#PaperMario
The timing of this announcement is crazy considering earlier today someone shared a PS5 emulator running on an Xbox Series X via dev mode.
Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team:
Team,
The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together.
In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another.
These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models.
To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating.
I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have.
Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway.
Asha
XHunter retweeted
Tesla menu has been ported to PS5. Anyone can build and add their own custom overlays. No more needing a thousand web UIs or native apps. Anyone with a payload can easily get a menu that can be accessed at anytime!
XHunter retweeted
VITA5 is out!
2 consoles, 1 cable, 0 emulation. All real hardware
(repo in replies)
You know the scene is back when people are posting their ban mistakes as if it wasn't self inflicted. If you are unfamiliar with console hacking please read the warning labels before doing anything.
And its out! Get it on Gamebanana here gamebanana.com/mods/723715
Alright I finished up the Pyro Guy enemy for Paper Mario Sticker Star. This is going to be released as a Shy Guy reskin so its just the models so that others may use it in their own projects without any restrictions.
It'll be uploaded to gamebanana later today #PaperMario
























