IN00 (@Inoobinoo) header
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Senior 3D artist @theloopcraft

Maldives
Joined September 2022
Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)Photo by IN00 (@Inoobinoo)
IN00 retweeted
Just deleted a couple terabytes of ai slop 😌
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Raking a clean path to the villa so guests track less sand inside. Housekeeping, you’re welcome 🧹🏝️ #gamedev #indiegame #tycoongame #simulation #maldives #cozygaming
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Love seeing the pushback to just blatant AI trash. AI can be a powerful tool, but the amount of straight bullshit vibecoded slop games I’ve seen is ridiculous.
Next Fest is back, with a new and improved UI for all your browsing needs! From now until October 26th, check out thousands (literally) of demos for games of all types - from frantic cooking typers to frozen railway games, there's something for everyone. store.steampowered.com/sale/…
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work process of package item for our game @heytravellers_ Painting and modeling done from blender #3dart #unity #blender
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It’s here! Hey Travellers Early Access is now open to everyone on iOS and Android. Time to build your island resort. 🎊 #indiegame #gamedev #tycoongame #simulation #cozygame
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A template for those who like their websites soft, warm, and perfectly bookable. @framer-powered. Stay tuned.
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😭If you ever struggled #rigging 2 handed props 🪓like large swords, staff, riffles... Check out my latest #Blender tutorial and discover my method. 👉 youtu.be/mXKXIYUa79w #animation #p2design
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hold on i'm cooking something here
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repo animation send tweet
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AI art sucks. If you're an artist feel free to promote your work in the replies to this tweet so more people can find each other.
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“Veil of Ashes” keyart
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This Indie Co-Op Horror Goes Viral, Seeing Over 230K Concurrent Players A new face in Steam's most-played games chart has caught our attention. Currently ranked #7, R.E.P.O. has a peak concurrent player count of over 230,000 players, ahead of titles like Grand Theft Auto V Enhanced, Apex Legends, and Stardew Valley, and it is still counting as it's going viral, as proofed by the steering growth trend. R.E.P.O., short for Retrieve, Extract, and Profit Operation, is an indie online co-op horror created by Sweden-based studio semiwork. It's only been 20 days since its Early Access release on February 26, and over 30,900 Steam reviews have given it an overwhelmingly positive rating at the time of writing this article. It has an impressive icon of the horrific redesign of the tears-of-joy emoji, and you are a human-shaped robot hired by a mysterious computer intelligence. Play with up to the other five players in a gloomy environment, "locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires." The gameplay resembles the popular Lethal Company but has some unique twists — physics-based mechanics that bring some hilarious, chaotic moments. Besides, there are unpredictable monsters who are there to give plenty of jump scares. "Even the monsters are affected by Newton's law of gravity!" As R.E.P.O. continues to attract more players, the development team is preparing to release its first content update. This update will include a highly requested matchmaking feature with a kick button, along with new enemies, levels like the upcoming museum, and other new features. You can check out the details in the video below: Meanwhile, the team also promises to upload a dev log video every week to keep fans informed of what's happening; subscribe to their official YouTube channel so you won't miss out on them. If you'd also like to try out the game, feel free to check it out on Steam. Meanwhile, join the game's Discord channel to forward your feedback to the team. @semiworkstudios
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My final submission to the #chasmscall challenge #renderchallenge
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My entry to #chasmscall ! After years of feedback and spectating I promised I would participate! I had a blast with the community as always, hope you'll like it.
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Textured splat, size jitter, color jitter, rotation jitter, camera facing, and screen-space flattening are all you need for some nice-looking SDF-based bushes. #MudBun #MadeWithUnity #GameDev #VFX
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Making of Kingdom Come: Deliverance II by Platige Image cgmeetup.com/news/making-of-… . #platigeimage #KingdomComeDeliverance2 #VFX
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A star person
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🪄 Do you love cozy games? 🐦‍⬛ Then you'll definitely enjoy VORON, a wholesome, story-driven game about the freedom of flying, exploration, and saving souls. 🎮 Add to Wishlisht! store.steampowered.com/app/2…
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My body : at my desk 🙆🏽‍♀️ My soul : already on vacation mode 💃🏽
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2024 was all about pushing creative boundaries. From multiple types of branding to developing a game, creating multiple Dhivehi fonts, & experimenting with CGI — we explored it all thanks to our amazing clients 🫶🏽 Here's to 2025 & the creative chaos it brings 😗
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