JumpyFeller retweeted
“quality of life” is a scam that robs the player of video gaming’s greatest gifts: playing the game
I'm so glad people still enjoy Looney Tunes and similar cartoon classics. Just extremely funny stuff.
Cho Ren Sha glazing in 2026 is the kind of shit I like to see. He uttered not a single false word.
Play this game.
youtu.be/IHH5rytj0G4?
Modding it made me realize I don't like the 3DS library. Very few originals I care for on it.
I play the stuff I have a lot but there simply is not much of it.
I immediately think of console platformers for this. That's the main genre where I cannot stand bosses unless it's the more combat oriented, arcade-y games like classic Castlevania or Shadow of the Ninja Reborn.
Sonic? Mario? Crash? Garbage bosses.
I played Fire Emblem for the first time in 2020 with 7 and 8 and they're still my favorites. Each new one I tried, I liked less.
JumpyFeller retweeted
Yesterday was an interesting day, seeing my work go viral through piracy. Something I've supported as a way for struggling artists to find an audience outside their reach.
As a result, I sold far more digital-copies than I ever had before. Some further thoughts on the matter:
You can't simultaneously dismiss an entire country as an unprofitable market, refuse to sell your products there, and then claim you're losing sales from people who couldn't legally purchase them to begin with.
if you're going to argue that piracy damages future licensing opportunities Then why are you writing off that market to begin with?
On one hand, you're arguing that the country isn't profitable enough to justify selling your products there. On the other, you're claiming piracy damages future licensing opportunities in that same country. Which is it?
JumpyFeller retweeted
The main issue is that "player expression" isn't something to be forced into your game for its own sake, it simply arises naturally with good design. There's plenty of "expression" to be done in a game like Megaman, shmups, etc despite those games being relatively restrictive
I think about the marketing hype of this when I was a kid and how the game appears in no discussion afterward.
No good game, bad game, or hidden gems talk despite the scope. It was just hyped up, released, then silence for the next 20 years.
Might give it a spin one day.
JumpyFeller retweeted
Anyone who subs to this should be legally banned from online gaming discourse.
Xbox Cloud Gaming introductory launch pricing revealed:
-10hrs for $3.99
-25hrs for $7.99
-50hrs for $11.99
news.xbox.com/en-us/2026/10/…






















