KOS-MOS :Re | XENOFORM (@KOSMOSXNO) profile picture

VOID THE SKY

Joined May 2021
Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)Photo by KOS-MOS :Re | XENOFORM (@KOSMOSXNO)
KOS-MOS :Re | XENOFORM retweeted
I understand indies need to try and market their game however they can so Steam descriptions are usually a lineup of inspirations and genre tags, but System Erasure's method of "single in-universe tagline packed with aura" speaks directly to my soul
25
321
13
3,103
47,106
Recently while playing through Xenoblade Chronicles 2 Switch Editions we found a new post-battle voice line/interactions when MOMO, KOS-MOS and T-elos are in the party This is a line that did not get found when the Switch 2 versions initially dropped Here's the VA line:
5
36
6
505
19,024
Here's a little more people that stayed around, which might be relevant to this thread: - MOMO (i) directly references the Abyss in her Affinity Chart - She also directly references the Imaginary Number Domain from Xenosaga
1
46
Replying to @KOSMOSXNO
And finally; Every post battle line you hear from MOMO have a MOMO(i) variant. Here's the one from the interaction with KOS-MOS and T-elos
42
Here's a little more people that stayed around, which might be relevant to this thread: - MOMO (i) directly references the Abyss in her Affinity Chart - She also directly references the Imaginary Number Domain from Xenosaga
Recently while playing through Xenoblade Chronicles 2 Switch Editions we found a new post-battle voice line/interactions when MOMO, KOS-MOS and T-elos are in the party This is a line that did not get found when the Switch 2 versions initially dropped Here's the VA line:
1
3
1
28
1,498
The reason why MOMO (i) is "mean" could be from this in Xenosaga 3 perfect guide :
1
1
3
154
And finally; Every post battle line you hear from MOMO have a MOMO(i) variant. Here's the one from the interaction with KOS-MOS and T-elos
1
1
3
180
KOS-MOS :Re | XENOFORM retweeted
Proud to announce the release of MOMO's Nightmare, the very first complete overhaul ROM hack for Xenosaga I+II as well as my first ever published hack. You can find it here: scientia.godsibb.net/t/momos… #xenosaga #hack #Halloween2026
2
8
19
403
Why I think that is because Xenoblade X gave us a hint The Lifeholds from Xenoblade X are said to be "structurally extremely similar to the Lifehold Core." This is because they are extremely similar that humanity, by chance, tapped into the Abyss
2
1
12
703
*The Abyss from Xenoblade X is said to be "structurally extremely similar to the Lifehold Core
33
The Lifeholds, for a reminder, are shaped like THIS This is the exact shape of the Zohar (NOT the Conduit, this is important) seen in Xenosaga The purpose of the Zohar in Xenosaga is to access the Upper Domain Humanity in XCX created an artificial Zohar without knowing it
3
1
16
670
credit to @DREAMING_KATT for the Lifehold render
25