
Horror evangelist. Trying to make video games. I (sometimes) make videos about indie horror games: https://nitter.cf/t.co/9ODxdXBpo0. Co-host @SaveRoomShow
Seattle, WA
Joined May 2009
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Got a brand new DEMO DEMONIC ready for you -- the show where I take a look at upcoming indie horror you can play today!
Feat. @ArtofAdval @SilverPinesGame @DFGame_ @OlTexa and more!
(Link in the replies)
let out a massive "oh thank god" after reading this. no one deserves it more!
Remedy revenue soars by 226% following release of Control Resonant, the developer's fastest-selling game ever
eurogamer.net/control-resona…
I'm still at a loss that Epic wants to deprecate Blueprints. To me, that's Unreal's biggest selling point. Funneling users toward verse ain't the way. That's a decision fueled by shareholder brainrot.
Nods in beat to "Sickness Unto Foolish Death"
Kevin Herb retweeted
#blacktober Jill Valentine
I love DC2 and projects like this are fun curiosities, but the OG game is very much designed around its fixed camera. So much so, that scene transitions spawn new enemies. That's why dinos are blinking into existence here which, uhhh, may get frustrating with this viewpoint
My buddy's Extra Life campaign could use all the eyes it can get. He's been doing this about 10 years running and proceeds go to Seattle's Children Hospital! tiltify.com/@capmtrevo/capmt…
Somehow, I've never seen Graveyard Shift (1990) and it's b-movie artistry. Makes me miss when even the shlockiest films looked fucking great. Everyone player in this delivers their lines like their lives depended on it ("Show's OVAH").


























