Update 1.3.2 was released for #DeepCorp, featuring many fixes, QoL improvements and features! Find out the full changelog here: store.steampowered.com/news/…
#CheckInn is finally available for purchase on Android!
We’ve finally released Check Inn for mobile devices running Android. The game’s page had previously been available in the store, but an error occurred when attempting to purchase it. Now everything is working correctly.
Would you like to see Scenarios and a custom Scenario editor in #DeepCorp? We’d like to add not only official scenarios created by us, but also give you the opportunity to create your own scenarios using the Editor and share them with other players. Share your thoughts!
A look at our future plans - the Ladder Mode for #DeepCorp!
Read our thoughts about the new game mode here: store.steampowered.com/news/…
Update 1.3.1 has been released for #DeepCorp with “New Game+” stability improvements.
All the content of updates 1.3.0 and 1.3.1 is now also available for owners of the macOS version of the game.
We’re already working on the next update.
Thank you for playing Deep Corp!
Today we released an update that adds a new game mode called “New Game+” to #DeepCorp. It becomes available only after you’ve fully completed the Story mode, as it requires the player to have a certain level of gameplay experience.
Check it out: store.steampowered.com/news/…
New Game+ is coming to Deep Corp soon! It's going to be a game mode where you decide when to unlock cities, where to build factories, and all resources are available from the start of the game in the first mine. All of this should provide a fresh experience from a familiar game.
#DeepCorp Steam Trading Cards have been added!
We've added Steam collectibles! The cards feature characters you can encounter in the game. The badges are made from various materials you can mine in the game - iron, gold, and so on.
Good news for those who have been waiting for the console release of Check Inn. The game is finally available for purchase on PlayStation 5 and Nintendo Switch.
PlayStation Store: store.playstation.com/en-us/…
Nintendo Store: nintendo.com/us/store/produc…
Major update 1.2 for Deep Corp is available with new Upgrades screen, advanced geo exploration and new cursors! This is only a part of all changes, you can read more here: store.steampowered.com/news/…
News on the new upgrades screen in #DeepCorp! Our artist has worked hard to make these screens as beautiful and user-friendly as possible. Also, a screenshot of a random map generated by Sandbox mode is included. Let us know what you think!
store.steampowered.com/news/…
Over the last few days we released two hotfixes for Deep Corp, versions 1.1.1 and 1.1.2 respectively.
A system for quickly submitting bug reports has been added. Now, when an error occurs in the game, a window that allows you to send us information about it opens automatically.
#DeepCorp gameplay has become even more diverse in today's update 1.1 featuring Bandit Camps, City bonuses and more! More here: store.steampowered.com/news/…
We've released update 1.15 for #FlyCorp today. It introduces six new scenarios for the Delivery DLC and fixed some bugs. We're also continuing our work on the full refactor of the main game.
We’re preparing the next update for #DeepCorp that will introduce bandit camps.
Another valuable profession will be introduced to the game: Police officers. You’ll receive police officers only by upgrading cities and as an optional bonus from a city that’s been fully upgraded.
We've updated #DeepCorp to version 1.03, this time focusing on major performance improvements, especially for lower-end PCs. Also, we've fixed numerous bugs and updated the interface to be more user-friendly.
Howdy!
Based on extensive feedback, we've selected the most important features to implement in the upcoming updates and released update 1.02 for #DeepCorp that adds statistics for miners and resources, as well as an option to quickly recall all idle miners and bugfixes.
KishMish Games at CD Action Expo!
This weekend, May 30–31, we’ll be taking part in the CD Action Expo gaming convention in Łódź, Poland.
At our booth, anyone can play #DeepCorp, which was recently released in Early Access. Come on by! We look forward to meeting our players!
The first update for #DeepCorp is here! Meet the "Relaxed" difficulty setting without losing.
Also, we've fixed issues found by you, primarily the issue with Mine No.6 and black screen when loading some corrupted save files. The save system has become more stable and robust.
Thank you for the great start of #DeepCorp! Updates are coming soon!
We're already actively working on the first patch that's going to be released soon and will address most of the issues you've found.







































