Lee (@LeeMclafferty) header
Lee (@LeeMclafferty) profile picture

I am just trying to make my own way in life and do what makes me happy!

Joined August 2021
Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)Photo by Lee (@LeeMclafferty)
I forgot to share my progress as I was making my game over here. Either way, it's been done for about a month now 😅 Play the game: lnkd.in/gxT_UAvd Video: lnkd.in/geFq3HMq
72
I'm developing a game called "Think Ahead" in Unreal Engine 5! Navigate a grid-based world with obstacles like walls and stop cubes. Win tiles, kill tiles, and more keep gameplay dynamic. #gamedev #indiegame
1
1
259
WHERES MY GODDAMN ELECTRIC CAR BRUCE?!
1
133
Refactoring and abstracting code for improved readability and scalability is incredibly satisfying. #programming #softwareengineering
1
1
43
Showing off early work can be tough. Folks get hung up on placeholder art instead of what really matters: making sure everything works and feels good to play. Function over form, y'all! #gamedev #indiedev
39
Currently working on a spatial reasoning game prototype and I'm excited about the potential for it as a puzzle game! Although the button controls are not final, I'm happy to see the movement working. #gamedev #programming
1
3
73
Small progress on my spatial reasoning game. #gamedev #Work
39
I created a procedural plane for my game. By accessing the coordinates of all four corners of each plane, I could easily find the centroid or any other location. Stay tuned for my next post, where I'll share my grid's movement system. #gamedev #proceduralgeneration
108
Planning and creating a class diagram for your software development project is an essential step, even for solo developers. Don't underestimate the power of a well-planned project, even if your diagram isn't 100% accurate in the end. #softwaredevelopment #planning #efficiency
33
"10 Reasons Why Your Indie Game Doesn't Stand Out" Everyday, thousands of new game's content get shared online. Standing out can be hard. So here are a few simple tricks to make it easier for you. Go check it out! youtu.be/TL_8k1nkuD8 #gamedev #indiedev #HowTo
1
4
The official teaser trailer for The Super Mario Bros. Movie is here! ❤️ this tweet to Power-Up with exclusive updates from #SuperMarioMovie !
6,270
79,933
29,739
400,780
blah blah blah joke joke joke commentary.
288
2,934
186
71,614
I was recruited for an exciting project! I hope it works out! #gamedev
👏 stop 👏👏 saying 👏 white 👏 peo👏ple 👏 👏 👏 haveno 👏👏👏rhy thm 👏
260
9,379
527
169,186
Added some VFX and SFX to the dragon. Also gave it a dash ability. Feedback always welcomed! #gamedev #unrealengine #3d #animation #dragon #IndieGameDev #blackartist
359
2,132
107
16,872
217
10,467
235
83,861
Greeting humans vs their dogs
281
4,365
1,028
39,303
Game development steps: 1. Have idea (most important step) 2. Finish visuals (all of them) 3. Coding and debugging (backend stuff) 4. Release trailer 5. Wait for a while to create anticipation while people beg you to release the game already. 6. Launch game. 7. Dead game.
70
114
10
1,491
Tea 🫖 > coffee ☕️ .