Lumbermill retweeted
New Lumbermill Devlog - Loads of new stuff this time. I’ve redesigned hiring, started work on a new art style and reworked personalities:
youtu.be/6JvgPKPPK4w
#devlog #indiedev #indiegames
Lumbermill retweeted
New Lumbermill Devlog! Plots, Nurseries, Stumps, Seedlings and more -
youtu.be/4XmcB-I56ok
Lumbermill retweeted
Alright - Lumbermill devlog next Friday, 5th of July. Posting here so you can all hold me accountable 🌲
Lumbermill retweeted
80 commits on Lumbermill in the last few weeks, and now updating the factory builder side - splitters can now divide a stream of items at the rate they arrive. Was convinced splitting at that rate was impossible in Lumbermill back in 2021... Took 2024 me 15 minutes 🙃
Lumbermill retweeted
I’ve been working on Lumbermill again for the first time in a long time and it feels great! Recording as I go - devlog season 2 hopefully on its way 🤞
Lumbermill retweeted
Almost finished the next Lumbermill devlog, will be out in 2 days. Sorry it's been a while!
Lumbermill retweeted
Written up a tech blog post about Letters, one of the 2 main features in tomorrow's Lumbermill devlog! You can read the post here:
bwgames.io/?p=1160
Lumbermill retweeted
I've started a tech blog for Lumbermill! Devlog out tomorrow, but you can read up on how the game's conveyors work here:
bit.ly/lumbermill-conveyors
Lumbermill retweeted
Devlog next week on some big new additions to Lumbermill! Keep an eye out 👀
#gamedev #unity2d #indiegame
Lumbermill retweeted
Been working on an improved Island Map for @LumbermillGame. Devlog in a few days time!
#indiegame #indiedev #pixelart
Lumbermill retweeted
Who doesn't dream of leaving the modern urban world and moving to Canadian wilderness to be a lumberjack?
I've been geeking over the devlog of #Lumbermill (by
@BWDev1
) a lot. The game looks so good and I'm loving the direction it's going towards.
youtube.com/playlist?list=PL…


