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Las aficiones y desvaríos de un friki cuarentón.

Macundia
Joined December 2011
Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)Photo by Macundia (@MacZRC)
Macundia retweeted
"The Music That Might Have Been" Austin Wintory, renowned composer behind games like Journey, releases 22 minutes of early Mass Effect 5 musical drafts from his pitch to compose the game: "Working on Mass Effect 5 was my career's biggest dream project, my white whale. It is my favorite franchise of all time, and for the last couple years I'd been in serious conversations with BioWare and EA to jump in. My suggestion was to treat the original game's masterful Jack Wall/Sam Hulick score as a starting point, and to build on it from there with deeper use of physical, analog synths and a more tightly interwoven use of the orchestra. But a love letter first and foremost (not unlike my approach to the Aliens franchise with Fireteam Elite). As part of the ongoing dialogue, I decided last year (2025) to surprise the folks with an elaborate production: nearly 20 minutes of music, fully recorded and produced with synths, vocals and a large orchestra here in LA. I'd not yet learned any narrative details of what they were planning so this was just pure musical exploration. Receiving the news alongside everyone else that EA had decided to not only cancel the project but shutdown BioWare entirely was a deeply felt loss. It's been hard to see dear friends lose their jobs, and this beloved franchise seemingly vanish forever. Thank you nonetheless to everyone at BioWare and EA's music department for gifting me the chance to dream in your sandbox. It was a privilege to do even that much." Full 22 Minutes ▶️ youtube.com/watch?v=dBO8s_Mc… #SaveMassEffect
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PTDR🤣🤣 On est sur la pub du siècle
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10.6.28. Only In Theaters.
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Macundia retweeted
Hoy revisando DMs he recordado que @PlayStationES y @VandalOnline siguen debiéndome un juego.
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With Don Lee.
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Y a mí me faltan las dos cosas. Ni inteligencia, ni juicio.
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Macundia retweeted
Mortal Shell 2 is roasting players for their Steam playtime. Near the final boss, stone tablets reference your most-played games. One player with 16,062 hours in Destiny 2 was asked why they spent so much time there and whether they were “trapped.” That’s about 669 days of Destiny 2. Other players have seen references to games like Elden Ring, Counter-Strike 2, and Baldur’s Gate 3.
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Macundia retweeted
Ten Years! Ten. TEN! So many emotions you guys - but mostly - thank you 🙏
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Macundia retweeted
Voy a ver si encuentro la dignidad de playstation.
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1/2 Eventually, even digital data will no longer be owned by individuals on their own initiative. Whenever there is a major change or accident in the world, in a country, in a government, in an idea, in a trend, access to it may suddenly be cut off.
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Ahora necesito hacerlo 😳
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Macundia retweeted
¿Naughty Dog puedes oírme? ¿Naughty Dog puedes verme? ¿Naughty Dog puedes encontrarme eeen laaa nooocheee? ¿Naughty Dog estás cerca de mí? ¿Naughty Dog puedes ayudarme a no teeeneeer mieeedooo? Cuando levanto la vista al cielo veo millones de trailers, ¿cuáles son los tuuuyoos?
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Yo quiero que @Franakyn sea mi Grogu.
🎁SORTEO🎁 Para celebrar el lanzamiento de #TheMandalorianandgrogu y la gráfica GeForce RTX 5080, edición «The Mandalorian and Grogu Edition OC» Participa👇 🔸Sigue a @MSI_ES 🔸❤️a este post 🔸Etiqueta a tu amigo que se parece a Grogu #TheMandalorianandgrogu, YA EN CINES.
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Macundia retweeted
No Man's Sky: The Swarm 🐝Swarm Expedition 🪖Global War Effort 🤼Rival Teams 📦Research Materials 🤖Ground Enemies ⚠️Drone Protection 🏆Expedition Rewards 😍Direwasp Suit 📋Community Goals 🪐Restore Planets 💪Construct the Core 🚀Atlas Threat 🔫Huge Battles Free! Out Now
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We are proud to announce Dragon Quest XII: Beyond Dreams! Get your first look at #DQ12 with messages from game designer, Yuji Horii and executive producer, Yosuke Saito here: youtu.be/QsYz_CVdowA
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