Might have a logo wrong or two, but all 32 teams for the Singapore Major starting in a month from now are confirmed
I'm surprised you can't trigger a silent reload when your gun automatically reloads after running out of bullets
Valve's announcement and patch notes don't mention this limitation. It looks like an oversight. Would be useful to still have the option @CounterStrike
We got a silent update today that changed CS2's client and server files but no idea what for, and I can't identify a specific fix or change
Could also be for some VAC related stuff but that is probably a stretch
I released Rekindled, a project that transforms Star Wars Jedi Knight: Dark Forces II with a fully working RPG progression system, lightsaber improvements, rebalanced combat, weapons, enemies and supplies, and a ton of bug fixes
This has been a fun side project of mine for some time, bringing to life something I envisioned when I was a kid
I don't care if anyone ever plays it, but it's finished from beginning to end, and to play it you do need a copy of the the original game
github.com/MaximGoesBananas/…
Small CS2 update fixes that bug I mentioned with demo download progress disappearing after switching matches, and it also adds translations and the missing files for the skybox material announced from the previous update
Basically small follow up and no video required for this one
A friendly reminder that when you're looking at someones crosshair now, they don't just look weird because they play at lower resolutions or something like that, Valve fixed it so the crosshair you see is what these freaks are actually using
All my premier games at 20-25k rating today had zero cheaters
And all my friends I've talked to today has had 0 cheaters and one time when they had a closet cheater they got hit with a VAC live
It hasn't felt this good in a long time
Dropped a "MISC" number of notes but still some interesting gameplay changes like the ping for def kits and AUG reload decrease. Video up on it shortly
A small detail from last CS2 update that wasn't spelled out in the patch notes, but Workshop maps downloaded from community servers now appear under Workshop Maps as well even if you never subscribed to them. And it still offers the option to remove the downloaded files from there.
They could already stay on disk after you left the server, so the useful change is making those downloads visible and manageable directly through the game
Today is basically a small cleanup patch for the new pet and crosshair systems
No video planned, but I'll bundle it with my next upload






