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Just a quick FYI, I follow a ton of artists on here, some of whom do some spicy (NSFW) work. I always retweet my likes, to signal boost them, so just scroll past of you are not into that stuff. ^_^
Aegis Maxximus 🥞 retweeted
It’s been so long since I last drew Code: Veronica Remake Claire #ClaireRedfield #ResidentEvil #CodeVeronica #ResidentEvilCodeVeronica #REBHFun
One more Claire because there's never enough Claire Redfield.
#CodeVeronica #ResidentEvil #ClaireRedfield #ResidentEvilCodeVeronica #RECV
Aegis Maxximus 🥞 retweeted
Thank you all so much for following Helltober all the way to the end! I hope you enjoyed it! ❤️
Aegis Maxximus 🥞 retweeted
I wanted to do a quick redraw of a Sailor Moon screenshot since it is my absolute favorite anime! I put a bit of my vibe into it, hehe! I hope you like! (˵ •̀ ᴗ - ˵ ) ✧
💖 Full res on my Patreon~ Link in bio! ★ ˎˊ˗
#fanart #artwork #sailormoon
Aegis Maxximus 🥞 retweeted
The Post is right.
I'm sporting a mustache this "Movember" to raise awareness of men’s health issues, including prostate cancer.
But this isn’t just (upper) lip service.
This year, our administration is investing $4M toward a brand-new prostate cancer center at Kings County hospital in Brooklyn.
Mamdani raises eyebrows with new look, ditching beard and sporting surprising 'stache trib.al/qmtVh20
Ready for Halloween?
-Frieren x Fern-
#FrierenBeyondJourneysEnd
Aegis Maxximus 🥞 retweeted
In lieu of flowers, memorial contributions may be made to:
Johns Hopkins Alzheimer’s Disease Research Center Fund
alzresearch.org/giving/
Alzheimer’s Foundation of America Caregiver Resources
alzfdn.org/donate/
Photo Credit: Tommy Garcia
Aegis Maxximus 🥞 retweeted
EA employees are speaking out about mismanagement, GenAI push and BioWare’s closure🚀
✅Employees report that the "do less, better" mantra has simply resulted in handling the same workload with fewer staff.
✅Upper management is heavily promoting generative AI (specifically Claude), telling staff that adoption is mandatory for the future.
✅Workers believe the technology is being pushed to test how drastically EA can cut headcount while maintaining output.
BioWare’s Decline & Closure
✅BioWare was repeatedly forced to abandon its strengths (narrative choice, consequences, companions) to chase unprofitable live-service and multiplayer trends, wasting significant resources.
✅Studio leadership grew overly reliant on user experience research (UXR) and fear-driven decision-making, stifling creative risk-taking before the studio's closure.
Source: Vertical Slice
Disappointed, but definitely not surprised. So much of what’s said reflects very much how many of us felt, as it was quite obvious for the last 10-15 years.
Risk-averse development, “do less” mentality, cost-cutting..etc.
I feel really bad for the studios and talents that had to be suffocated under EA’s mentality. It’s obvious what kind of people they were ever since they tried to gaslight gamers into thinking single player gaming to be dead.















































