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Hi! Introducing KRYYP, a new @mcsGear rig.
Model by Romain Lambert: artstation.com/rommalart
Rig available for free as usual, with custom animpicker and building post-scripts:
lnkd.in/edzAwr8G
Hi everybody!!! Happy to share my latest @mGear_Framework rig...
Inside: The boy...
Download it for free: milio-serrano.gumroad.com/l/…
4k res: vimeo.com/1240499242?share=c…
Only the last part of the animation is keyframed...the main locomotion and animation are mocap crafted in Mobu Story and later edited in Maya.
Emilio Serrano retweeted
mGear 5.4.4 hotfix
github.com/mgear-dev/mgear/r…
Emilio Serrano retweeted
mGear 5.4.0 is out: Facial Rigger 3.0, Anim Picker 2.0, Animbits Hub, Blocking Ghosts, Spring Manager 2.0, deformer IO tools and Shifter builds about twice as fast.
Free and open source for Maya.
github.com/mgear-dev/mgear/r…
#mGear #Maya #rigging
Rendered in Unreal 5.8 with a bunch of free assets from Sketchfab and sounds from Freesound.
All credited here:
vimeo.com/1230043476?fl=tl&f…
P.S. I also fancied adding an element from a Playdead studio game to Simon's world...so I did it. 😎
Emilio Serrano retweeted
The most complex rig we've built is finally live. Nubian, from my Motion Capture for Games course, now has a full release with Emilio Serrano's insane control set and built in lighting. Just £5 on Anim.Works so everyone can grab it. #Nubian #AnimWorks #GameAnimation
Emilio Serrano retweeted
A brief preview of a little animation using Clay Pencil as part of the Blender Lab project, to see the potential viability of including this tool in Blender "out of the box" in the future. More on the Clay Pencil talk at the Blender Conf #Blender #GreasePencil #Claypencil
Un pequeño avance de una pequeña animación hecha claypencil dentro del proyecto del blender lab para ver la posible viabilidad de incluir esta herrameienta dentro de Blender por defecto en un futuro. #Blender #B3D #ClayPencil #GreasePencil #2D #2danimation
Hey! Time for another free @mcsGear rig!
Rocky, from the Hail Mary project movie.
milio-serrano.gumroad.com/l/…
Joined forces with @rveenewman to bring you Nubian character powered by @mcsGear
anim.works/product/nubian-ri…
Some stuff @rveenewman and I did using the Movin Tracin camera.I did rigging, mocap enhancement, keyframe animation, Unreal setup, lighting, audio and rendering. Harvey directed and captured the mocap, and here's a review of it: youtu.be/fECd_bqh2Mw
Powered as usual by @mGear_Framework @AdskMaya and @UnrealEngine
vimeo 4k quality: vimeo.com/1218499789?fl=pl&f…
Emilio Serrano retweeted
📣 Smooth Weights 2 for #Maya - Faster than ever ⚡
Another huge performance leap. Up to ~35× faster volume smoothing, and even ~40x with 4x oversampling on a 69k test mesh. Faster painting, more robust, more fun. For you!
braverabbit.gumroad.com/l/sm…
#3d #rigtip #gamedev









