Game developer, solo developer of @DuskRunners steam: https://nitter.cf/t.co/GekLnlQddB
Nashville, TN
Joined March 2013
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My first game is officially on Steam, Dusk Runners is a top-down roguelike zombie arena shooter, survive rooms, grab loot, and try not to get turned into floor seasoning.
Wishlist helps a ton: store.steampowered.com/app/4…
#indiedev #ue5 #gamedev
Mo Hoyt retweeted
If you like zombies, chaos, guns, and level ups then support your local solo dev and wishlist Dusk Runners on steam, every single one helps. thank you ❤️ store.steampowered.com/app/4…
Mo Hoyt retweeted
If you like zombie survival, arcade shooters, roguelike upgrades, and chaotic room-clearing gameplay, Dusk Runners might be for you.
Wishlist it on Steam and follow the dev journey: store.steampowered.com/app/4…
Mo Hoyt retweeted
If you like zombie rouge-likes with survival elements then Dusk Runners might be for you. Wishlist on steam store.steampowered.com/app/4…
I’m working on a zombie arena roguelike called @DuskRunners. you race against the clock to collect gear and fight hordes of zombies that get stronger and faster in darkness, will you survive the night? #wishlistwednesday store.steampowered.com/app/4…
Time to adjust the settings and make camera shake optional in the settings
Adding some game feel upgrades like camera shake, recoil, hit direction for the zombies to react to the bullets, some crosshair bloom on shot and some blood optimizations #gamedev #indiegame #zombies
Building Dusk Runners one mechanic at a time. 🧟♂️
Lately I’ve been working on making the arenas feel more alive with randomized environmental details, obstacles, and room layouts.
Still plenty to build, but watching the game slowly come together is one of my favorite parts of game development.
#indiedev #UnrealEngine #gamedev
I’ve been working on lighting and PCG map design and putting my working mechanics with a new map is so refreshing #gamedev
Mo Hoyt retweeted
If you like zombie survival, arcade shooters, roguelike upgrades, and chaotic room-clearing gameplay, Dusk Runners might be for you.
Wishlist it on Steam and follow the dev journey: store.steampowered.com/app/4…
Mo Hoyt retweeted
New trader room look is coming together #gamedev #indiegame
Currently moving the trader spawns to be manually placed instead of inside a room generator actor. This idea was useful for repeated room designs but it is becoming obsolete now that I am putting my map design hat on
Testing a new trader room travel system, this room will be filled with trader items and weapons to purchase. #gamedev #roguelike #zombies
Mo Hoyt retweeted
Enter the room.
Survive the horde.
Collect your reward.
Choose the next door.
Every room pushes your Dusk Runners build a little further until the zombies finally overwhelm you.
Wishlist on Steam:
store.steampowered.com/app/4…
#indiegames #zombies
Mo Hoyt retweeted
Dusk Runners is a topdown zombie roguelike where you fight through room after room, collect randomized weapons, build powerful upgrades, and survive as long as possible.
Wishlist Dusk Runners on Steam:
store.steampowered.com/app/4…
#indiedev #SteamGames #roguelike
Mo Hoyt retweeted
Dusk Runners is a topdown zombie roguelike where you fight through room after room, collect randomized weapons, build powerful upgrades, and survive as long as possible.
Wishlist Dusk Runners on Steam:
store.steampowered.com/app/4…
#indiedev #SteamGames #roguelike