
25M | Creator of <Namespace> Development, where chaos is 100% human-made Orion is my orca 🫍 @kolposting 💙 PFP by @RockyRootbeer
Joined August 2025
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Said the idiot who is hogging all the RAM in the first place...
Maybe use that AI of yours to help you think before you speak, Sam. I'm sure it's a hell of a lot smarter and wiser than you.
Before anyone blows their top off, Gabe isn't stating to be pro-AI.
This has to do with the boundaries where AI is a workflow accelerator or a cheap shortcut for lazy people.
So long as you don't pollute your games with Gen-AI content or don't really do anything, then ok.
Valve says a “significant number” of employees are working on Steam’s growing visibility problem as the platform becomes increasingly crowded with new releases.
The company also says it won’t gatekeep games made with AI.
“We don’t want to be gatekeepers telling developers which tools they should or shouldn’t use.”
Valve wants to improve Steam’s discovery systems so good games can still stand out in an increasingly crowded store.
My YouTube Channel is now combined with my artist account! I finally have that music mark :D!!!
Now you can hear all the tracks I've made alongside my game development!
Yes, all my songs are used in my projects, or I made them cuz I was inspired :).
youtube.com/@namespaceecho
I'd be offended if this dude didn't look like a sex offender in this photo.
Tim Sweeney is facing backlash after an old post resurfaced where the Epic Games CEO argued that studios going bankrupt “deserve the axe.”
Talking about Looking Glass shutting down Sweeney called it “an economically realistic day”
Sweeney also wrote that “a studio that goes bankrupt deserves to be shut down”, arguing that companies that fail financially shouldn’t necessarily be kept alive.
His conclusion is that “The dinosaurs die, but the way is cleared for cooler life forms to evolve.”
The logo for my game brand, <Namespace> Development, is complete!
My game dev career started after I finished an art project in 8th grade: a video game poster.
Afterward, I wanted to learn how to make games, so I taught myself everything, and now we're here :).
#indiegamedev
A lot of changes have been made, with the main focus being the UI.
Before and after.
I swear I'll have more detailed content soon. I've just been doing a lot of code polishing in the background as well and looking for help with Rise's graphics.
#indeigamedev #indiegame #rise
- The documentation has been finalized and retouched.
- New features such as Drone and Character Customization are on the way
- The first level concepts have been completed and are now being made
- The animation transitions are improved




















