There's just 1 day left! Last chance for some amazing deals on a wide variety of indie games:
nintendo.com/us/search/#cat=…
#PGMMV #indiegames #indiegamedev
If you're in #Tokyo this weekend, consider attending Tokyo Game Dungeon 14 today! There's multiple #PGMMV and #RPGmaker games on showcase, including Rock'n Rose 3!
Details here:
tokyogamedungeon.com/
I got a question on how to enable the debug toolbar when doing a playtest for #AGMaker!
Just make sure the "Single Window Mode" Editor Setting is disabled! A restart will be required.
#gamedev #GodotEngine
Oh hell yea! I'm a big fan of @kimama_factory, so really happy to see this!
nitter.cf/kimama_factory/status/…
Really excited to see what comes out of their using #AGMaker!
#gamedev #indiegamedev
Here's a short video showing that the Screen Swipe plugin that was released at the start of the month also works with side-view projects:
nitter.cf/PGMMV_jp/status/211572…
Just make sure you match up screen edges and map edges and you're good to go!
#AGMaker #GodotEngine #gamedev
#アクツクG #AGMaker 【宣伝】
GUILDで配布中の「区画スクロール」プラグイン
guild.rpgmakerofficial.com/t…
サイドビューでの使用例はこんな感じです。
editor内に画面サイズ枠が追加され、
マップレイアウト作業が捗りますっ
(キャプチャが重いですが、実際は快適なんです)
Just a few days left in our Autumn Sale for our #NintendoSwitch titles! Excellent games for excellent prices from indie creators! Please check it out!
#indiegame #indiegamedev
Did you know that #AGMaker has a pre-made sample for a Save, Load, and basic Options menu? It's a little buried in the UI, but the button to add it is the "Manage Official Systems" button on the Assets tab!
#gamedev #GodotEngine
Zounomori says he finds choosing resolution and tile size his first hurdles in creating a game. For me, it's choosing the visual perspective/projection. What's your first technical hurdle?
nitter.cf/PGMMV_jp/status/211499…
#gamedev #AGMaker #indiegamedev
I love openings set in the clouds:
nitter.cf/iq3valan2/status/21144…
I don't know what it is, but give me a flying start and you got my attention immediately.
#gamedev #indiedev #AGMaker
Just making sure our international audience knows that the JP community has switched over to using the #アクツクG hashtag due to the name change. EN tag remains the same #AGMaker! (and an excuse to post @nasorith's progress)
nitter.cf/nasorith/status/211137…
Just a quick reminder that our #NintendoSwitch sale is still on, and we hope everyone is taking advantage of the great deals available!
nitter.cf/PixelGameMaker/status/…
Our Autumn Sale has started! Get the wonderful series of games made with #PGMMV on your #NintendoSwitch for some spookily good discounts!
nintendo.com/us/search/#cat=…
#indiegame
The new "Continue from Previous Animation Time" setting allows you to do some interesting things, like switching animations while maintaining motion time in this example. I look forward to seeing what the community makes!
nitter.cf/PGMMV_jp/status/211347…
#AGMaker #gamedev #GodotEngine
We added an improved method for creating inventories using UI buttons since #AGMaker v2.0.4. There's a new tutorial to follow on the GUILD, and our in-house dev made a short showcase video for the process:
nitter.cf/PGMMV_jp/status/211279…
#gamedev #GodotEngine
#アクツクG #AGMaker ≪機能紹介2.0.4~≫
インベントリーや、UIでのアイコン配置…なかなか手ごわいと感じる方へ(ワタシ含む)
ボタンをポンポン配置して、好きな画像に変えて、カーソルでぽちっと選択するだけの簡単仕様、、、
あるんです!
詳細はGUILDにてっ
guild.rpgmakerofficial.com/t…
The always helpful @BazSupport has published a new video tutorial about the blackboard system that was added in the 2.0 update. If you want to learn how to use it, it's a great introduction:
youtube.com/watch?v=Hj1YllN6…
#AGMaker #gamedev #indiegamedev
Hey all! Hope the week is going well for you, but to help brighten the week here's #AGMaker v.2.0.5 for you!
store.steampowered.com/news/…
This update adds some new animation features to ensure good looking state transitions!
#gamedev #GodotEngine
A new plugin for #AGMaker today!
guild.rpgmakerofficial.com/t…
This enables easy texture swapping, which was in PGMMV but hasn't been easy to do in Action Game Maker - until now! Sorry for the delay!
#gamedev #GodotEngine
Congrats to the U2U team on this big milestone!
nitter.cf/rpgmakeru2u_en/status/…
Can't wait to see the maps everyone makes!
#rpgmaker #indiegamedev #gamedev
The RPG Maker U2U Map Editor demo is out now! We’re also inviting you to share your maps. Try the demo, enjoy creating, and show us what you make!
▼ How to join (choose either option)
【X】Follow @rpgmakeru2u_en and post a screenshot of your map with #P2Dmapevent.
【Steam】Post your map screenshot in the "Let's make some P2D maps!“ thread in the Community Hub.
steamcommunity.com/app/48564…
Deadline: Monday, November 16
#RPGMakerU2U #RPGMaker
Our Autumn Sale has started! Get the wonderful series of games made with #PGMMV on your #NintendoSwitch for some spookily good discounts!
nintendo.com/us/search/#cat=…
#indiegame
Dyna Brothers is a 1992 Mega Drive game, and he's thinking about making something inspired by it using #AGMaker, if he just has the right idea.
nitter.cf/tatanushi/status/21114…
A strategy game using Action Game Maker is something I wanna see!
#gamedev #GodotEngine
マウス操作を使った簡単なリアルタイムストラテジーみたいなのを作ってみたくて着手(カーソル写ってないけど)ウィンドウで移動指示、画面操作して見守るみたいな。
ダイナブラザーズみたいなの作ってみたいけどアイデアが全然思いつかない!
#SuperDevDay #アクツクG #AGMaker












